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path: root/graphics/particles/steam.particle.xml
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<?xml version="1.0"?>

<!--
A fire at the ground and some steam above it designed for use with the brass
cauldron from the woodland_indoor tileset.
-->

<!-- Copyright (C) 2010 The Mana World Development Team
Copyright (C) 2010-2011  Evol Online -->
<effect>
	<particle
		position-x = "0"
		position-y = "-6"
		position-z = "8"
		>
		<emitter>
			<property name="position-x" min="16" max="24"/>
			<property name="position-y" min="-18" max="-10"/>
			<property name="position-z" min="32" max="32"/>
			<property name="image" value="graphics/particles/fog-medium-a.png"/>
			<property name="horizontal-angle" min="0" max="360"/>
			<property name="vertical-angle" min="50" max="90"/>
			<property name="power" value="1.0"/>
			<property name="momentum" value="0.99"/>
			<property name="gravity" value="0"/>
			<property name="output" min="-2" max="1"/>
            <property name="lifetime" min="20" max="60"/>
            <property name="fade-out" value="100"/>
        </emitter>
		<emitter>
			<property name="position-x" min="16" max="24"/>
			<property name="position-y" min="-18" max="-10"/>
			<property name="position-z" min="32" max="32"/>
			<property name="image" value="graphics/particles/fog-medium-b.png"/>
			<property name="horizontal-angle" min="0" max="360"/>
			<property name="vertical-angle" min="50" max="90"/>
			<property name="power" value="1.0"/>
			<property name="momentum" value="0.99"/>
			<property name="gravity" value="0"/>
			<property name="output" min="-2" max="1"/>
            <property name="lifetime" min="40" max="100"/>
            <property name="fade-out" value="100"/>
        </emitter>
		<emitter>
			<property name="position-x" min="16" max="24"/>
			<property name="position-y" min="-18" max="-10"/>
			<property name="position-z" min="32" max="32"/>
			<property name="image" value="graphics/particles/fog-medium-c.png"/>
			<property name="horizontal-angle" min="0" max="360"/>
			<property name="vertical-angle" min="50" max="90"/>
			<property name="power" value="1.0"/>
			<property name="momentum" value="0.99"/>
			<property name="gravity" value="0"/>
			<property name="output" min="-2" max="1"/>
            <property name="lifetime" min="40" max="100"/>
            <property name="fade-out" value="100"/>
        </emitter>
	</particle>
</effect>