summaryrefslogtreecommitdiff
path: root/graphics/particles/black-glow.particle.xml
blob: db7a64d3968dc137e2786c6667ff93942eaa1ef3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
<?xml version="1.0"?>
<!--
Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
-->
<!-- Copyright (C) 2010 The Mana World Development Team
Copyright (C) 2010-2011  Evol Online -->
<effect>
	<particle
		position-x = "0"
		position-y = "0"
		position-z = "0"
		>
		<emitter>
			<property name="position-z" min="16" max="48" />
			<property name="vertical-angle" min="0" max="90"/>
			<property name="horizontal-angle" min="0" max="360"/>
			<property name="power" min="10" max="25"/>
			<property name="lifetime" value="1"/>
			<property name="output" value="1"/>
			<emitter>
				<property name="gravity" value="-0.2"/>
				<property name="momentum" value="0.9"/>
				<property name="image" value="graphics/particles/gloworb-medium.png|W:#000000"/>
				<property name="lifetime" value="35"/>
				<property name="fade-in" value="5"/>
				<property name="fade-out" value="20"/>
				<property name="output" min="0" max="1"/>
				<property name="output-pause" min="30" max="80"/>
				<property name="randomnes" value="200"/>
			</emitter>
			<emitter>
				<property name="gravity" value="-0.2"/>
				<property name="momentum" value="0.9"/>
                                <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15">
                                  <sequence start="0" end="3" delay="50" />
                                  <frame index="0" delay="100" />
                                </animation>
				<property name="lifetime" value="35"/>
				<property name="fade-in" value="5"/>
				<property name="fade-out" value="20"/>
				<property name="output" min="0" max="1"/>
				<property name="output-pause" min="30" max="80"/>
				<property name="randomnes" value="200"/>
			</emitter>
		</emitter>
	</particle>
</effect>