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2020-08-25magic-healLedmitz1-0/+0
magic-heal-sfx: Originally inma.ogg in my TMW patch. I assume this is for a casting sound and a lum animation plays. If the effect lasts for the duration of the heal, then this is not suitable and a lower vol, shorter sound would be better. If there is an instant heal type spell, like inma, this should work and may look fine with lum-like heal, but it's not tested.
2020-08-25FireballLedmitz1-0/+0
2020-08-25Bee SFX; die, hit, miss, moveLedmitz4-0/+0
2020-08-25ghost: 1 die and 3 move soundsLedmitz4-0/+0
2020-08-241 die, 3 hits and 5 moves. Removed scorpion sounds and replaced with spider ↵Ledmitz9-0/+0
in monsters.xml
2020-08-24https://gitlab.com/Ledmitz/clientdata/-/project_membersLedmitz6-0/+0
2020-08-24Swapped hit and miss sounds, since the miss had a thud whilst the hit did not.Ledmitz2-0/+0
2020-07-17Rubber Bat - Correctly duplicates Legacy functionality.Quillia Aeuda1-0/+0
2020-06-18ContentMicksha3-0/+0
2020-04-19It's love - Cupid's Magic.Jesusaves1-0/+0
Cupid's foot use @gumi ™ License, according to git blame. I hope he documents it properly later, tho.
2018-07-05Add the scytheMicksha2-0/+0
2018-07-05new content for hurnscaldMicksha12-0/+0
new monsters new sfx new items new map mining nodes
2017-01-17Added the fishing sounds.Alige4-0/+0
2016-08-07Added 2 sound effects for the chest npc, by Ledmitz.Alige2-0/+0
2015-12-27Add fluffy sound from Cosmostrator.Reid5-0/+0
2015-11-05Add pumpkin's sfx.Reid2-0/+0
2014-05-02Add new hit sound for the frostiana (CC BY-SA 3.0 Cosmostrator).Reid1-0/+0
2014-05-02Moved plushroom and frostiana common sfx under the mushroom folder.Reid4-0/+0
2013-08-18Updated the bare hands hit sound effect.Alige1-0/+0
2013-07-10Reduced a bit the volume of the bare hands hit sound. The "whip" sensation ↵Alige1-0/+0
will be fixed later.
2013-06-30Added money, experience, item and map warp sounds, made by Kenny690.Alige4-0/+0
2013-06-30Fixed bare hands sounds.Alige2-0/+0
2013-06-29Added bare hands hit and miss sounds, made by Kenn690.Alige3-0/+0
2013-06-29Added a save position sound effect, made by Kenny690.Alige1-0/+0
2013-06-29Updated internal details of critical and quest sound effects.Alige3-0/+0
2013-06-29Added critical hit sound effect made by Kenny690.Alige1-0/+0
2013-06-29Added new quest sound effects made by Kenny690.Alige3-0/+0
2013-06-18Updated all inner details in the sound effects, especially the license.Alige21-0/+0
2013-06-18Added levelup and skillup sound effects, made by Kenny690, CC BY-SA 3.0.Alige2-0/+0
2013-05-19Added informations directly into the sound effect files.Alige42-0/+0
2013-03-08All SFX now Mono, 44100.Socapex29-0/+0
2013-02-16Fixed piouslayer/hit1.ogg's description title (name).Alige1-0/+0
2013-01-27Add missing sound on piouslayer weapon. (hit)Reid Yaro1-0/+0
2013-01-20Changed "strike" sounds to "miss" for consistency purposes.Alige3-0/+0
2012-12-30"miss" not yet supported by ManaPlus.Alige4-0/+0
Revert "Changed all weapon sound events from "strike" to "miss"." This reverts commit 3111949598696490562393f156d8ae3b4f6d853e.
2012-12-30Changed all weapon sound events from "strike" to "miss".Alige4-0/+0
2012-12-22Renamed the Crocotree files from "croconut" to "crocotree" to avoid any ↵Alige4-0/+0
confusion.
2012-12-20Fixed some isues in items.xml and added new sounds for the Piou Slayer weapon.Alige3-0/+0
Balanced knife/hit1.ogg sound effect, it was too loud compared to other sound effects.
2012-12-11Replaced the quest sound effect by one from p0ss from opengameart.Alige1-0/+0
2012-11-29Equalized the volume of all sounds.Alige13-0/+0
Removed some dirty background sounds in some sound effects. Special thanks to sola.
2012-11-28Added a new sound for the quests.Alige1-0/+0
2012-11-27Proposoal should pass through brainstorming before to happen on git, last warn.Reid3-0/+0
Also, these sounds are bad for our use, proposonal refused on my side. Revert "Proposal:" This reverts commit f27d5c30f67776dd4b30f921ea8d6a3751e9e770.
2012-11-27Added sounds for the plushroom.Alige4-0/+0
2012-11-27Proposal:Alige3-0/+0
Added two new sounds for quests. Made by Remaxim from opengameart.org. Adapted by Alige.
2012-11-27Added new sounds for the blub and modified the first one to fit with the ↵Alige3-0/+0
other ones.
2012-11-16Added a new sound for quests.Alige1-0/+0
2012-11-01Renamed knife weapon sound effects for clarity in the future.Alige2-0/+0
2012-11-01Fixed dagger spritesheet and now used as default.Alige3-0/+0
Useless sfx removed.
2012-09-17Equalised soundlevelselvano24-0/+0
2012-06-11remove exec permissions from some files.Andrei Karas3-0/+0