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2012-11-29Equalized the volume of all sounds.Alige13-0/+0
Removed some dirty background sounds in some sound effects. Special thanks to sola.
2012-11-28Added a new sound for the quests.Alige1-0/+0
2012-11-27Proposoal should pass through brainstorming before to happen on git, last warn.Reid3-0/+0
Also, these sounds are bad for our use, proposonal refused on my side. Revert "Proposal:" This reverts commit f27d5c30f67776dd4b30f921ea8d6a3751e9e770.
2012-11-27Added sounds for the plushroom.Alige4-0/+0
2012-11-27Proposal:Alige3-0/+0
Added two new sounds for quests. Made by Remaxim from opengameart.org. Adapted by Alige.
2012-11-27Added new sounds for the blub and modified the first one to fit with the ↵Alige3-0/+0
other ones.
2012-11-16Added a new sound for quests.Alige1-0/+0
2012-11-01Renamed knife weapon sound effects for clarity in the future.Alige2-0/+0
2012-11-01Fixed dagger spritesheet and now used as default.Alige3-0/+0
Useless sfx removed.
2012-09-17Equalised soundlevelselvano24-0/+0
2012-06-11remove exec permissions from some files.Andrei Karas3-0/+0
2012-06-03Replaced fish-swish.ogg to its original location.Alige1-0/+0
2012-06-02Removed doubled fist-swish.ogg file and renamed the used one from ↵Alige2-0/+0
"hit-1.ogg" to "hit1.ogg", making it match the other sfx files.
2012-06-02Revert "Reworked all XML files by replacing whitespaces by tabs."Andrei Karas2-0/+0
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
2012-06-02Reworked all XML files by replacing whitespaces by tabs.Alige2-0/+0
Particle XML files will be done later.
2012-06-02Fixed the infos in the new croconut sound effects.Alige3-0/+0
Added the croconut's sound effects in monsters.xml. Fixed few errors in monsters.xml.
2012-06-02Add new hurts sounds for croconut.Reid3-0/+0
2012-06-01Changed "coconut" to "croconut" in all files of clientdata.Alige1-0/+0
2012-05-31Add die sound effect for coconut.Reid1-0/+0
2012-05-29Forgot to rename the Tortugas sfx folder to Tortuga.Alige6-0/+0
2012-05-28Removed monster name from sound effects since their folders already have ↵Alige25-0/+0
that name. Fixed the names of the Piou's Sound Effects.
2012-05-28Renamed some dying sound effects from "dying" to "die" for clarity.Alige2-0/+0
2012-05-28Reworked the informations of the sound effects.Alige28-0/+0
2012-05-25Add some missing sounds file,Reid2-0/+0
Correct tree layers on 000-1 map.
2012-05-23Reorganised the sound effects by removing the unecessary ones and updating ↵Alige14-0/+0
the used ones.
2012-05-23Changed the location of the fist sfx file.Alige2-0/+0
2012-04-05Rename Pious in Piou,Reid6-0/+0
Remove "!" NPC concept.
2012-01-08Remove some wrong sfx for pious monsters,Reid4-0/+0
Change Nard's offsetX on his XML file.
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid44-0/+0