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2013-06-18Updated all inner details in the sound effects, especially the license.Alige14-0/+0
2013-05-19Added informations directly into the sound effect files.Alige35-0/+0
2013-03-08All SFX now Mono, 44100.Socapex22-0/+0
2012-12-22Renamed the Crocotree files from "croconut" to "crocotree" to avoid any ↵Alige4-0/+0
confusion.
2012-11-29Equalized the volume of all sounds.Alige11-0/+0
Removed some dirty background sounds in some sound effects. Special thanks to sola.
2012-11-27Added sounds for the plushroom.Alige4-0/+0
2012-11-27Added new sounds for the blub and modified the first one to fit with the ↵Alige3-0/+0
other ones.
2012-09-17Equalised soundlevelselvano24-0/+0
2012-06-02Fixed the infos in the new croconut sound effects.Alige3-0/+0
Added the croconut's sound effects in monsters.xml. Fixed few errors in monsters.xml.
2012-06-02Add new hurts sounds for croconut.Reid3-0/+0
2012-06-01Changed "coconut" to "croconut" in all files of clientdata.Alige1-0/+0
2012-05-31Add die sound effect for coconut.Reid1-0/+0
2012-05-29Forgot to rename the Tortugas sfx folder to Tortuga.Alige6-0/+0
2012-05-28Removed monster name from sound effects since their folders already have ↵Alige25-0/+0
that name. Fixed the names of the Piou's Sound Effects.
2012-05-28Renamed some dying sound effects from "dying" to "die" for clarity.Alige2-0/+0
2012-05-28Reworked the informations of the sound effects.Alige25-0/+0
2012-04-05Rename Pious in Piou,Reid6-0/+0
Remove "!" NPC concept.
2012-01-08Remove some wrong sfx for pious monsters,Reid4-0/+0
Change Nard's offsetX on his XML file.
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid29-0/+0