summaryrefslogtreecommitdiff
path: root/npcs.xml
AgeCommit message (Collapse)AuthorFilesLines
2014-08-25Add the new door in npcs.xml.Reid1-1/+5
2014-06-17Add new NPC sprite.Reid1-0/+4
2014-06-02Add 2 new NPC ID in npcs.xml for artis's doors.Reid1-1/+8
2013-08-03Fixed all NPC offsets, target offsets, name offsets and target sizes.Alige1-26/+33
Created a new ID for the note rules NPC in the ship for good target offset and size. Added a new NPC sprite for the Max NPC, he is now displayed under the tree and its shadow.
2013-07-22Small fix on the target offset recently added on the chest box npc.Alige1-1/+1
2013-07-22Fixed the name offset, target offset and offset of the big chest NPC in 000-2-1.Alige1-1/+1
2013-05-30Add new NPC vale for max.Reid Yaro1-1/+5
2013-05-28Renamed current savepoint particle effect from 32*32 to 32*64.Alige1-8/+8
2013-04-06Add afk animation on sleeping NPCs of the boat.Reid Yaro1-1/+3
2013-03-29Add new NPC ID for Gulukan NPC. NPC ID shall be unique.Hal90001-19/+22
2013-03-02Change Cookie Master ID to #319.Reid Yaro1-29/+30
2013-02-27Correct wrong ID number on npcs.xml.Reid Yaro1-1/+1
2013-02-27Add Chef NPC.Reid Yaro1-0/+4
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro1-1/+1
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Changed all '2012' by '2013' when necessary.Alige1-1/+1
2012-12-20New jalad sprite ID 112.Reid1-1/+5
2012-12-08Minor fix in npcs.xml.Alige1-1/+1
Minor language fixes in quests.xml.
2012-11-24Language fixes in some clientdata-beta files.Alige1-3/+3
2012-11-10Correct bug on unanimated NPCs,Reid1-1/+1
Correct unanimated sprite name on npcs.xml.
2012-11-10Update Darlin's description.Hal9OOO1-1/+1
2012-10-30Minor fixes in several XML files.Alige1-6/+0
2012-10-21Add different xml file for darlin.Reid1-1/+1
2012-09-20Fixed chef_gado files name and fixed the xml.Alige1-1/+1
2012-09-18Chef Gado added to npcs' list.Hal9OOO (Francesco Miglietta)1-0/+5
2012-09-02Fixed authors in some xml files. They are now sorted by alphabetical order ↵Alige1-1/+1
for clarity purposes.
2012-08-29Add these two new sailors on npcs.xmlReid1-0/+8
2012-08-29Fixed a typo in npcs.xml: capitain -> captainAlige1-1/+1
2012-08-22Change max id on interactive and unanimater XMLs,Reid1-0/+4
Add fexil and his shop bag on npcs.xml .
2012-08-21Change orientation of gugli's eye accessorie,Reid1-1/+1
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left.
2012-07-05Add trader sprite, ID 108.Reid1-0/+4
2012-06-26Rename big-chest to chest-big for listing issue,Reid1-1/+1
Change chest and chest-big's XML for 4 direction support and delay problem.
2012-06-25Removed npc ID 906 for the second time.Alige1-9/+4
Replaced some tabs by whitespaces.
2012-06-25Correct animated Big Chest id.Hal9OOO (Francesco Miglietta)1-1/+1
2012-06-25Animated Big Chest added.Hal9OOO (Francesco Miglietta)1-2/+2
2012-06-25Animated Big-Chest added.Hal9OOO (Francesco Miglietta)1-0/+4
2012-06-14Chest id and animation corrected.Hal9OOO (Francesco Miglietta)1-1/+1
2012-06-14Animated Chest added.Hal9OOO (Francesco Miglietta)1-0/+9
2012-06-13Remove ID 906.Reid1-5/+0
2012-06-08Disable hammock npc selection.Andrei Karas1-2/+2
2012-06-04Fixed location of savepoint and highlight xml files in effects.xml and npcs.xml.Alige1-6/+6
2012-06-04Correct xml path for third animated hammock NPC.Reid1-1/+1
2012-06-04Reduced few NPC spritesheets and adapted their respective XML files.Alige1-42/+38
Renamed several NPC files to give them more sense. Correcter several entries in npcs.xml.
2012-06-03Reworked all author entries in the all XML files except in ↵Alige1-18/+20
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
2012-06-02Replace some tabs to spaces.Andrei Karas1-35/+35
2012-06-02Revert "Reworked all XML files by replacing whitespaces by tabs."Andrei Karas1-143/+139
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
2012-06-02Reworked all XML files by replacing whitespaces by tabs.Alige1-139/+143
Particle XML files will be done later.
2012-06-01Changed "coconut" to "croconut" in all files of clientdata.Alige1-1/+1
2012-05-25Corrected npcs.xml, wrong " at the end of the dye string.Reid1-2/+2
2012-05-25Add WIP of coconut animation (need to set right delays).Reid1-0/+1
2012-05-25Correct some xml.Reid1-1/+1