Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-03-16 | Change map height on 001-1 and add some new tiles. | Reid Yaro | 1 | -6/+6 | |
2014-03-13 | Added a missing tile. | Reid Yaro | 1 | -1/+1 | |
2014-03-02 | Add variation on artis's dock. | Reid Yaro | 1 | -6/+6 | |
2014-03-02 | Add water mobs emplacement tiles. | Reid Yaro | 1 | -4/+4 | |
2014-03-02 | Done the ship (cleaned it and placed every tiles on good layers), | Reid Yaro | 1 | -7/+7 | |
Add collision and todo for map height. | |||||
2014-03-02 | Mix some tiles together (temp fix, will be corrected with new ship) | Reid Yaro | 1 | -4/+4 | |
2014-03-02 | Add the ship on 001-1. | Reid Yaro | 1 | -19/+25 | |
2014-03-01 | Add the dock on 001-1. | Reid Yaro | 1 | -19/+19 | |
2014-03-01 | Update 001-1. | Reid Yaro | 1 | -14/+11 | |
2014-03-01 | Update 001-1. | Reid Yaro | 1 | -23/+24 | |
2014-02-28 | Add new bridge on 001-1. | Reid Yaro | 1 | -8/+8 | |
2014-02-28 | Update 001-1 map. | Reid Yaro | 1 | -15/+15 | |
2014-02-26 | Add some more houses. | Reid Yaro | 1 | -12/+23 | |
2014-02-26 | Update 001-1 map. | Reid Yaro | 1 | -4/+4 | |
2014-02-25 | Update 001-1 map. | Reid Yaro | 1 | -5/+11 | |
2014-02-25 | Update 001-1 map. | Reid Yaro | 1 | -4/+4 | |
2014-02-24 | Add alternate roof-wall transition. | Reid Yaro | 1 | -4/+4 | |
2014-02-23 | Advance 001-1 map. | Reid Yaro | 1 | -5/+5 | |
2014-02-22 | Add side woods on artis-house tileset, | Reid Yaro | 1 | -2/+2 | |
Adapt the map to support it. | |||||
2014-02-17 | Added the particle effect for the panels directly on the 000-1 map, in case ↵ | Alige | 1 | -0/+2 | |
we don't need it on all panels in the future of the game. | |||||
2014-02-17 | Place the new stairway and remove some useless tiles. | Reid Yaro | 1 | -3/+3 | |
2014-02-17 | Replace wall bricks by clif on the noble's area. | Reid Yaro | 1 | -5/+5 | |
2014-02-17 | Add new fence on 001-1. | Reid Yaro | 1 | -2/+2 | |
2014-02-17 | Add new cloud ambiant image on 000-1 and 001-1. | Reid Yaro | 2 | -16/+16 | |
2014-02-10 | Add shadow tilesets (Kestrel) | Reid Yaro | 1 | -21/+21 | |
Manage the city map to add these new tiles. | |||||
2014-02-08 | Correct wrong ambient image names. | Reid Yaro | 2 | -22/+22 | |
2014-02-02 | Start to map the rich part of the city. | Reid Yaro | 1 | -13/+13 | |
2014-02-02 | Add new overlay on 000-1 and 001-1 map. | Reid Yaro | 2 | -0/+40 | |
2014-02-02 | Update 001-1 map. | Reid Yaro | 1 | -6/+6 | |
2014-01-31 | Update 001-1 map, | Reid Yaro | 1 | -10/+21 | |
Add parameters. (cloud, license, etc...) | |||||
2014-01-31 | Add cloud parameter on 000-1. | Reid Yaro | 1 | -0/+4 | |
2014-01-28 | Update the map and the pavement tileset. | Reid Yaro | 1 | -6/+6 | |
2014-01-26 | Update 000-1 map. | Reid Yaro | 1 | -6/+3 | |
2014-01-26 | Add some more collision and advanced the map. | Reid Yaro | 1 | -7/+10 | |
2014-01-26 | Enlarge the dunjon entrance, | Reid Yaro | 1 | -4/+4 | |
Continue the work on the light armor area, Various other changes on 001-1. | |||||
2014-01-24 | Add the light armor concept place. | Reid Yaro | 1 | -7/+7 | |
2014-01-20 | Remove the door sprite (not a tileset) from 001-1. | Reid Yaro | 1 | -4/+1 | |
2014-01-20 | Applied latest graphical change. | Reid Yaro | 1 | -2/+2 | |
2014-01-20 | Add door emplacement will be added later through NPC script) on the warrior ↵ | Reid Yaro | 1 | -3/+6 | |
guild. | |||||
2014-01-20 | Add default collision on 001-1 map. | Reid Yaro | 1 | -15/+15 | |
2014-01-19 | Complete the warrior guild environment. | Reid Yaro | 1 | -6/+15 | |
2014-01-12 | Update 001-1 map. | Reid Yaro | 1 | -4/+4 | |
2014-01-10 | Update the map and the work on the legion's house. | Reid Yaro | 1 | -7/+10 | |
2014-01-10 | Rename the archway into archway-x4 (32*128 tile format). | Reid Yaro | 1 | -3/+6 | |
Add this tileset on 000-1. | |||||
2014-01-10 | Advance the artis map. | Reid Yaro | 1 | -4/+37 | |
2014-01-08 | Add collision layer. | Reid Yaro | 1 | -3/+19 | |
2014-01-08 | Add blank map. | Reid Yaro | 1 | -0/+8 | |
2013-09-08 | Updated some wrong spawn objects in 000-1. | Alige | 1 | -4/+4 | |
2013-09-06 | Correct some wrong tiles and hidden tiles on 000-1 map, | Reid Yaro | 1 | -10/+10 | |
Change back the compression to gzip. | |||||
2013-08-19 | Fix wrong collision in 000-1 map. | epoc | 1 | -10/+10 | |