index
:
evol/clientdata
Micksha-master-patch-07889
beta1
citest
halloween2015
master
pagestest
stable
The Mana World client-side assets
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
maps
Age
Commit message (
Expand
)
Author
Files
Lines
2016-02-22
Fix some map issues on the Legion of Aemil.
Reid
2
-3
/
+3
2016-02-20
Improve some NPC decoration on Artis.
Reid
1
-5
/
+5
2016-02-20
Improve new fences on LoA's training map.
Reid
1
-3
/
+6
2016-02-20
Improve INN first floor mapping.
Reid
1
-6
/
+6
2016-02-16
Improve #36 mapping and add a dynamic fence collision layer.
Reid
1
-12
/
+34
2016-02-16
Improve #26's mapping.
Reid
1
-2
/
+2
2016-02-08
Improve Chelios's workshop and surrounding.
Reid
1
-6
/
+6
2016-01-26
Improve Artis's city mapping.
Reid
1
-2
/
+2
2016-01-25
Add quest effect instead of map effect for Katja's quest.
Reid
1
-18
/
+1
2016-01-25
Add particles on Artis's hill.
Reid
1
-3
/
+20
2016-01-19
Move some tiles from fringe to ground layers on #28.
Reid
1
-2
/
+2
2016-01-18
Fix some bad mapping on Artis.
Reid
1
-2
/
+2
2016-01-17
Remove some useless collisions tiles on #22.
Reid
1
-1
/
+1
2016-01-17
Change some clothes tiles of place on Artis.
Reid
1
-4
/
+4
2016-01-17
Add more variation on Artis ground layers.
Reid
1
-7
/
+7
2016-01-15
Add Calypsan's market tiles on artis-market and on Artis map.
Reid
1
-5
/
+5
2016-01-07
Fix various issues on Artis and #19.
Reid
2
-6
/
+6
2015-12-31
Advance Artis north mapping.
Reid
2
-10
/
+12
2015-12-31
Remove useless collisions and ground tiles on #22.
Reid
1
-1
/
+1
2015-12-29
Add over on the warp location on #12.
Reid
1
-1
/
+1
2015-12-29
Fix various issues on Artis.
Reid
1
-7
/
+7
2015-12-29
Advance Artis.
Reid
1
-16
/
+14
2015-12-29
Advance mapping on the merchant guild zone.
Reid
1
-6
/
+6
2015-12-29
Map the top part of Artis (pre-Aurora2).
Reid
1
-10
/
+10
2015-12-29
Fix various chimney bugs on Artis.
Reid
1
-8
/
+10
2015-12-28
Place chimney animation and chimney particle effects on Artis.
Reid
1
-12
/
+24
2015-12-28
Add a note tile on #28's wall.
Reid
1
-1
/
+1
2015-12-28
Add a missing tile on #24.
Reid
1
-1
/
+1
2015-12-27
Add 000-0-1 map.
Reid
1
-0
/
+51
2015-12-27
Update 000-0-0.
Reid
1
-6
/
+6
2015-12-26
Complete #36.
Reid
1
-6
/
+11
2015-12-26
Complete #37.
Reid
1
-10
/
+7
2015-12-25
Advance #37 mapping.
Reid
1
-2
/
+2
2015-12-25
Add actorsfix on #40 and place some tiles on fringe.
Reid
1
-7
/
+8
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
42
-477
/
+477
2015-12-24
Remove useless Object layer on 000-0.
Reid
1
-17
/
+7
2015-12-24
Complete #35.
Reid
1
-30
/
+18
2015-12-24
Complete #40.
Reid
1
-30
/
+17
2015-12-24
Change Warp size from 1 to 3 on #33.
Reid
1
-6
/
+6
2015-12-24
Add warp particles on #40 to #33.
Reid
1
-4
/
+9
2015-12-24
Add warp particles on #33 for warps to #40.
Reid
1
-2
/
+16
2015-12-24
Clean up #37, still need fringe and variation tiles.
Reid
1
-1
/
+1
2015-12-24
Rework the ground part of #36.
Reid
1
-17
/
+17
2015-12-24
Add a basic shape on #35.
Reid
1
-10
/
+10
2015-12-24
Change the sword next to the hammock zone on #38.
Reid
1
-1
/
+1
2015-12-24
Clean some tiles on #33.
Reid
1
-1
/
+1
2015-12-24
Add #40.
Reid
1
-0
/
+93
2015-12-24
Reduce the port size.
Reid
1
-35
/
+35
2015-12-23
Add stairs on the warp tiles on #34.
Reid
1
-16
/
+16
2015-12-23
Various fixes on #4 (library first floor).
Reid
1
-15
/
+15
[prev]
[next]