Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-07-01 | Correct a missing grass part on water-grass transition on Ground.png . | Reid | 1 | -4/+4 | |
2012-07-01 | Update 000-1 map. | Reid | 1 | -5/+5 | |
2012-06-30 | Correct chest-big offset placement, | Reid | 1 | -11/+11 | |
Change 000-2-1 compression mode. | |||||
2012-06-30 | 2-Boxes overlap fixed, Box position fixed. | Hal9OOO (Francesco Miglietta) | 1 | -11/+11 | |
2012-06-27 | Add new kind of Collision and 8directional tiles on 000-1 map. | Reid | 1 | -5/+5 | |
2012-06-27 | Deplace accessories tiles from Ground.png to Accessories tileset. | Reid | 1 | -1/+1 | |
2012-06-25 | Update 000-1 map. | Reid | 1 | -5/+5 | |
2012-06-25 | Update 000-1 map. | Reid | 1 | -5/+5 | |
2012-06-24 | Done the template of 000-1 map, | Reid | 1 | -5/+5 | |
Correct some glich on Ground tileset. | |||||
2012-06-22 | Correct a cliff tile (bad grid), | Reid | 1 | -6/+6 | |
Complet some more 000-1 map. | |||||
2012-06-20 | Add shadow in missing cliff tile. | Reid | 1 | -4/+4 | |
2012-06-20 | Add new trunk tiles on Ship_mast tileset. | Reid | 1 | -2/+2 | |
2012-06-19 | Rename Ship2 to Ship_mast tileset. | Reid | 2 | -7/+7 | |
2012-06-19 | Add ship warp on 000-1 map, | Reid | 2 | -7/+15 | |
Correct warp name on 000-2-0 map, Correct some tiles on Ship2 and Ship_base tileset. | |||||
2012-06-19 | Done bottom shape of 000-1 map, | Reid | 1 | -12/+12 | |
Add new water tiles. | |||||
2012-06-19 | Add new delay on calmwater exported tileset. | Reid | 1 | -2/+2 | |
2012-06-17 | Remove normal exported Water tileset, | Reid | 2 | -15/+11 | |
Apply tileset change on 000-0 and 000-1 map, Add .tsx~ on .gitignore . | |||||
2012-06-14 | Add new Water tiles, | Reid | 1 | -2/+2 | |
Move some sand variation from Ground to Water tileset. | |||||
2012-06-14 | Concept 000-1 map, | Reid | 1 | -29/+22 | |
Remove sand part on water-ground transition from Ground.png . | |||||
2012-06-04 | Correct firstgid of 000-0 and 000-1 maps. | Reid | 2 | -8/+8 | |
2012-06-04 | Add manaplus tag on ship indoors, | Reid | 4 | -0/+4 | |
Correct croconut animation frame. | |||||
2012-06-01 | Correct some things related to coconut. | Reid | 1 | -1/+1 | |
2012-06-01 | Add new collision to every indoor maps. | Reid | 4 | -9/+9 | |
2012-05-31 | Add collision for sittop in collision image and in map 000-2-1 | Andrei Karas | 1 | -4/+5 | |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 7 | -779/+5 | |
Remplaced every Water and Candle tileset by the exported ones. | |||||
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 4 | -8/+8 | |
2012-05-30 | Placed exported animated tilesets into the maps/ folder. | Alige | 2 | -0/+358 | |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 6 | -12/+20 | |
- Made the maps show all layers when being opened. | |||||
2012-05-25 | Add some missing sounds file, | Reid | 1 | -2/+2 | |
Correct tree layers on 000-1 map. | |||||
2012-05-23 | Correct some problem caused by the merge. | Reid | 7 | -39/+42 | |
2012-05-23 | Changed the named of musics on all maps. | Alige | 7 | -9/+9 | |
2012-05-22 | Correct a wrong door tile on 000-2-1. | Reid | 1 | -3/+3 | |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 2 | -103/+17 | |
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed. | |||||
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 1 | -3/+3 | |
Remove one hammock from 000-2-1 map, | |||||
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 7 | -2/+7 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-30 | Change savepoints particle effects, | Reid | 1 | -1/+1 | |
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml . | |||||
2012-04-24 | Change 000-0's water animation place. | Reid | 1 | -131/+117 | |
2012-04-22 | Correct some transition problems on water tileset, | Reid | 1 | -1/+337 | |
Change the contrast and saturation of the ship's bottom tileset, Add animated water on 000-0 map (test). | |||||
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 1 | -1/+1 | |
Redo the shading of the mat in Ship-indoor_x3, Remove a box tile in 000-2-3 for leaving the place for a futur NPC. | |||||
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 5 | -7/+7 | |
2012-04-04 | Add new items for Beta #2. | Reid | 1 | -1/+1 | |
2012-04-04 | Remove useless tilesets, | Reid | 2 | -18/+18 | |
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon. | |||||
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 3 | -5/+5 | |
2012-04-04 | Update Box tileset, | Reid | 1 | -1/+1 | |
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design. | |||||
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 5 | -26/+29 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -6/+6 | |
Update Ground tileset, Correct hairstyle #4. | |||||
2012-02-20 | Correct bad compression on 000-0-0 map. | Reid | 1 | -3/+3 | |
2012-02-20 | Change compression of ship indoors maps. | Reid | 4 | -42/+42 | |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 4 | -44/+44 | |
2012-02-16 | Add some new barrel and correct old tiles from Box.png tileset. | Reid | 1 | -20/+20 | |