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2016-11-24Fix warp placementwushin10-169/+162
2016-11-25Fix some wrong map transitions on the Legion building.Reid2-8/+8
2016-11-06Fix some bad warp locations and add some missing save locations.Reid15-28/+38
2016-11-01Add importable object types so custom attrs are added to objectswushin1-0/+25
2016-10-25Fix warps on 001-2-21wushin1-3/+3
2016-10-23Fix some issues with warps and spawns datas.s20161024Reid3-52/+52
2016-10-22Fix with collisions a non-accessible area (dojo).Reid1-38/+38
2016-10-13rename eA_spawn and eA_death into spawn and death.s20161017Reid8-150/+150
2016-10-12Convert generic saves to automationwushin9-9/+114
2016-10-12Converted warps into mapswushin50-218/+774
2016-09-04Add red collision 001-2-38 at (24 47) and (36 47)Monwarez1-1/+1
2016-08-08Added panel for the barber on Artis map.Alige1-2/+2
2016-08-08Add some more cages to test map.Andrei Karas1-37/+37
2016-08-08Resave every maps.Reid52-1250/+1250
2016-08-07Removed 82,27 collision tile on 000-1 map, wasn't needed.Alige1-1/+1
2016-08-05Add 001-2-41 (Edouard's house) and remove the collision on the warp tile from...Reid2-15/+560
2016-08-02Moved some tiles from Over to Fringe layer to finish the work about Plushroom...Alige1-51/+51
2016-07-31Placed lots of tiles from Fringe to Ground3 (new) so that there are no confli...Alige1-96/+260
2016-07-18Fixed some ground floor tiles in the red plush inn.Alige1-15/+15
2016-07-183 missing tiles on the first ground layer in Artis map.Alige1-1/+1
2016-07-18Removed a chair in the middle of the corridor of the Red Plush inn, didn't ma...Alige1-2/+2
2016-07-12Warp particle effect to go to the upper level on 001-2-29 was badly placed.Alige1-1/+1
2016-07-12adjust fx to warpomattornot1-1/+1
2016-07-11Removed wrong collision tile on Artis map.Alige1-33/+33
2016-07-11Fix the small cliff near the market on Artis.Reid1-41/+41
2016-07-1020,23 is supposed to be a yellow collision tile on 001-2-21, because no NPC t...Alige1-1/+1
2016-07-09Add missing names into maps.Andrei Karas9-9/+9
2016-07-08Fix moon's house architecture.Reid1-36/+36
2016-07-07Fixed issue with height and collision on 001-2-3, 36,29 & 43,29.Alige1-2/+2
2016-07-06001-1: removed dead tree that was overlapped by a Manana Tree: 152,32 & 153,32Alige1-1/+1
2016-07-05Added a 2nd tile on the Over layer, on top of doors, because of tall hairstyl...Alige1-23/+23
2016-07-05Fixed overlapping fish (npc) and a lilypad tile (116,122).Alige1-2/+2
2016-07-05Fixed visual bug on a cliff in artis map 001-1: 105,53. Needed to add an extr...Alige1-4/+4
2016-07-05Duplicate croconut fringe tile on 000-1 map: 41,43.Alige1-1/+1
2016-07-04Changed the 3 water tiles of tileset, from ground to water tileset.Alige2-42/+42
2016-07-04Added 3 new water variant tiles. Added them to Artis and Drasil Island map.Alige2-81/+81
2016-07-02Add some missing water/wall collisions.Reid1-375/+375
2016-07-02Added new tiles to accessory tileset and 000-1 map: dead palm tree leaves.Alige1-117/+117
2016-07-01Changed tiles (ground2) where silvio is standing: 86,98 & 87,98.Alige1-1/+1
2016-07-01Finished the ground of the western land in Artis map.Alige1-267/+267
2016-07-01Changed format of all maps to CSV.Alige53-954/+23132
2016-07-01Changed candle tilesets using .png to using the .tsx.Alige5-90/+45
2016-07-01Removed candle tileset in Alige's Hiding Place, it may reveal him if he lits ...Alige1-11/+10
2016-07-01Candle on wrong layer, was shown under a barrel instead of on top of it.Alige1-2/+2
2016-07-01Added a candle on some maps that already had the candle tileset but didn't us...Alige5-7/+7
2016-07-01Removed candle tileset from 001-2-18 map, it's a warehouse, fire is not allow...Alige1-18/+8
2016-06-30Fixed the harbour tilesets names (-x?x?.png).Alige1-3/+3
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige39-233/+233
2016-06-30Fixed some indoor shadows in several maps (in the shadow layer only).Alige6-6/+6
2016-06-30Removed useless tiles (black, empty ones) from maps & added some missing tile...Alige9-13/+13