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2012-07-10Added black collision tiles on tilesets to show the unused tiles.Alige2-5/+5
Removed these tiles from several maps.
2012-07-10Renamed all tilesets in all maps.Alige7-35/+35
2012-07-09Revert "Revert "Removed two dirty pixels at the end of the top of the big ↵Alige1-1/+1
mast sails in ship_mast.png."" This reverts commit 52723f8023f96fb6d47bee78b50305d0291fd69a.
2012-07-09Revert "Removed two dirty pixels at the end of the top of the big mast sails ↵Alige1-1/+1
in ship_mast.png." This reverts commit 12c4f65f975bf797f3859679aa4af0fb41f64dab.
2012-07-09Removed unecessary tiles from ship_base.png.Alige2-3/+3
2012-07-09Removed two dirty pixels at the end of the top of the big mast sails in ↵Alige1-1/+1
ship_mast.png. Correctly placed the big piece of cloth on ship_mast.png. Applied changes in 000-0.tmx. Removed unecessary tiles in ship_mast.png.
2012-07-09Fixed layer issues in 000-0.tmx.Alige1-5/+5
2012-07-09Merge branch 'master' of git://gitorious.org/evol/clientdata-betaAlige1-9/+9
2012-07-09Placed the end of the right mast from layer Ground2 to Over.Alige1-2/+2
2012-07-09Correct wrong firstgid on 000-0 and add waves under the raft.Reid1-9/+9
2012-07-09Replace incorect mast tiles on 000-1 map.Reid1-11/+11
2012-07-09Removed capital letters from tileset names. Applied changes in maps.Alige7-78/+78
2012-07-09Update 000-1 map.Reid1-5/+5
2012-07-09Correct 000-1 compression mode,Reid1-12/+12
Complet some more ground shading.
2012-07-08Refresh some unfinished tiles of the ship, (first part).Hal9OOO (Francesco Miglietta)1-10/+10
2012-07-08Add maxFloorOffset on acorn and bread items.Reid1-5/+5
2012-07-06Update 000-1 map.Reid1-5/+5
2012-07-06Added groups of Tortugas and Pious on 000-1.tmx.Alige1-2/+34
2012-07-02Correct space between ship and island.Reid1-3/+3
2012-07-02Add Tree_x3 and Tree_x4 tileset on 000-1 map.Reid1-1/+7
2012-07-01Add Sand and ground variation shading, done top part of the cliff.Reid1-4/+4
2012-07-01Correct a missing grass part on water-grass transition on Ground.png .Reid1-4/+4
2012-07-01Update 000-1 map.Reid1-5/+5
2012-06-30Correct chest-big offset placement,Reid1-11/+11
Change 000-2-1 compression mode.
2012-06-302-Boxes overlap fixed, Box position fixed.Hal9OOO (Francesco Miglietta)1-11/+11
2012-06-27Add new kind of Collision and 8directional tiles on 000-1 map.Reid1-5/+5
2012-06-27Deplace accessories tiles from Ground.png to Accessories tileset.Reid1-1/+1
2012-06-25Update 000-1 map.Reid1-5/+5
2012-06-25Update 000-1 map.Reid1-5/+5
2012-06-24Done the template of 000-1 map,Reid1-5/+5
Correct some glich on Ground tileset.
2012-06-22Correct a cliff tile (bad grid),Reid1-6/+6
Complet some more 000-1 map.
2012-06-20Add shadow in missing cliff tile.Reid1-4/+4
2012-06-20Add new trunk tiles on Ship_mast tileset.Reid1-2/+2
2012-06-19Rename Ship2 to Ship_mast tileset.Reid2-7/+7
2012-06-19Add ship warp on 000-1 map,Reid2-7/+15
Correct warp name on 000-2-0 map, Correct some tiles on Ship2 and Ship_base tileset.
2012-06-19Done bottom shape of 000-1 map,Reid1-12/+12
Add new water tiles.
2012-06-19Add new delay on calmwater exported tileset.Reid1-2/+2
2012-06-17Remove normal exported Water tileset,Reid2-15/+11
Apply tileset change on 000-0 and 000-1 map, Add .tsx~ on .gitignore .
2012-06-14Add new Water tiles,Reid1-2/+2
Move some sand variation from Ground to Water tileset.
2012-06-14Concept 000-1 map,Reid1-29/+22
Remove sand part on water-ground transition from Ground.png .
2012-06-04Correct firstgid of 000-0 and 000-1 maps.Reid2-8/+8
2012-06-04Add manaplus tag on ship indoors,Reid4-0/+4
Correct croconut animation frame.
2012-06-01Correct some things related to coconut.Reid1-1/+1
2012-06-01Add new collision to every indoor maps.Reid4-9/+9
2012-05-31Add collision for sittop in collision image and in map 000-2-1Andrei Karas1-4/+5
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid7-779/+5
Remplaced every Water and Candle tileset by the exported ones.
2012-05-30Reduced the size of warps in maps to avoid particle effect problems.Alige4-8/+8
2012-05-30Placed exported animated tilesets into the maps/ folder.Alige2-0/+358
2012-05-29- Added the spawn object of the Piou in 000-2-1.Alige6-12/+20
- Made the maps show all layers when being opened.
2012-05-25Add some missing sounds file,Reid1-2/+2
Correct tree layers on 000-1 map.