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2014-02-10Add shadow tilesets (Kestrel)Reid Yaro1-21/+21
Manage the city map to add these new tiles.
2014-02-08Correct wrong ambient image names.Reid Yaro2-22/+22
2014-02-02Start to map the rich part of the city.Reid Yaro1-13/+13
2014-02-02Add new overlay on 000-1 and 001-1 map.Reid Yaro2-0/+40
2014-02-02Update 001-1 map.Reid Yaro1-6/+6
2014-01-31Update 001-1 map,Reid Yaro1-10/+21
Add parameters. (cloud, license, etc...)
2014-01-31Add cloud parameter on 000-1.Reid Yaro1-0/+4
2014-01-28Update the map and the pavement tileset.Reid Yaro1-6/+6
2014-01-26Update 000-1 map.Reid Yaro1-6/+3
2014-01-26Add some more collision and advanced the map.Reid Yaro1-7/+10
2014-01-26Enlarge the dunjon entrance,Reid Yaro1-4/+4
Continue the work on the light armor area, Various other changes on 001-1.
2014-01-24Add the light armor concept place.Reid Yaro1-7/+7
2014-01-20Remove the door sprite (not a tileset) from 001-1.Reid Yaro1-4/+1
2014-01-20Applied latest graphical change.Reid Yaro1-2/+2
2014-01-20Add door emplacement will be added later through NPC script) on the warrior ↵Reid Yaro1-3/+6
guild.
2014-01-20Add default collision on 001-1 map.Reid Yaro1-15/+15
2014-01-19Complete the warrior guild environment.Reid Yaro1-6/+15
2014-01-12Update 001-1 map.Reid Yaro1-4/+4
2014-01-10Update the map and the work on the legion's house.Reid Yaro1-7/+10
2014-01-10Rename the archway into archway-x4 (32*128 tile format).Reid Yaro1-3/+6
Add this tileset on 000-1.
2014-01-10Advance the artis map.Reid Yaro1-4/+37
2014-01-08Add collision layer.Reid Yaro1-3/+19
2014-01-08Add blank map.Reid Yaro1-0/+8
2013-09-08Updated some wrong spawn objects in 000-1.Alige1-4/+4
2013-09-06Correct some wrong tiles and hidden tiles on 000-1 map,Reid Yaro1-10/+10
Change back the compression to gzip.
2013-08-19Fix wrong collision in 000-1 map.epoc1-10/+10
2013-07-22Changed the new big tree by the old versions.Alige1-1/+1
2013-07-22Fixed small collision issues in 000-1 and added 4 of the new giant tree in ↵Alige1-2/+5
that same map.
2013-07-09Fixed misplaced tree on 000-1 according to collision tile position. Tree ↵Alige1-4/+4
changed from 83,44 to 83,43.
2013-07-08Correct some wrong tiles on the east of the map (plushroom fields places.)Reid Yaro1-4/+4
2013-06-05Missplaced a wrong tag on 000-1.tmx.Reid Yaro1-1/+1
2013-06-05Correct wrong plushroom IDs.Reid Yaro1-5/+5
2013-06-05Add new monster spawn design on 000-1 map.Reid Yaro1-63/+87
2013-06-04Remove some wrong grass-water tiles on fringe layer.Reid Yaro1-3/+3
2013-06-02Correct a wrong grass tile.Reid Yaro1-3/+3
2013-05-30Remove a wrong palm tree(missing collision, and wrong place).Reid Yaro1-1/+1
2013-05-09Fixed an issue in the LICENSE file and made all layers be visible when ↵Alige1-2/+2
opening 000-1.
2013-05-06Correct tiles over monsters on 000-1 map. (var)Reid Yaro1-4/+4
2013-03-09Renamed 2 tilesets and fixed few issues in the LICENSE and maps.xml files.Alige2-4/+4
2013-02-10Changed some ground tiles (sand) in 000-1 near 38,41, they did not fit near ↵Alige1-1/+1
one another.
2013-02-01Added a collision tile on Q'Onan's bed, because players shouldn't be able to ↵Alige1-3/+3
walk on a sleeping NPC.
2013-01-27Correct wrong offset of sunlight tileset on 000-2-1 map.Reid Yaro1-5/+5
2013-01-22Remove clouds on 000-1 and cloud graphics.Reid Yaro1-4/+0
2013-01-19Lilypond tile have now a small water animation,Reid Yaro1-6/+4
Make lilypond flower tile with red collision, Move some accessories tiles from ground to accessories tileset, Rename accessories to accessory, Change candle tileset name to Candle, to fit other tilesets, Add new lilypond tiles and animation on 000-1 map.
2013-01-17Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.Alige4-8/+8
2013-01-17Changed name of tilesets using more than one tiles at a time.Alige6-28/+28
Now, we know how many tiles they use horizontally and vertically. Changed tileset names in maps too. Fixed sunlight's tileset name in maps.
2013-01-17All layers should be visible when opening a map.Alige4-8/+8
2013-01-17Add sunlights on indoor ships.Reid Yaro4-14/+26
2013-01-16Several collision fixes on 000-1.Alige1-3/+3
2013-01-09Change compression from zlib to gzip on 000-2-1 (misconfigured Tiled)Reid Yaro1-10/+10