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AgeCommit message (Expand)AuthorFilesLines
2014-02-10Add shadow tilesets (Kestrel)Reid Yaro1-21/+21
2014-02-08Correct wrong ambient image names.Reid Yaro2-22/+22
2014-02-02Start to map the rich part of the city.Reid Yaro1-13/+13
2014-02-02Add new overlay on 000-1 and 001-1 map.Reid Yaro2-0/+40
2014-02-02Update 001-1 map.Reid Yaro1-6/+6
2014-01-31Update 001-1 map,Reid Yaro1-10/+21
2014-01-31Add cloud parameter on 000-1.Reid Yaro1-0/+4
2014-01-28Update the map and the pavement tileset.Reid Yaro1-6/+6
2014-01-26Update 000-1 map.Reid Yaro1-6/+3
2014-01-26Add some more collision and advanced the map.Reid Yaro1-7/+10
2014-01-26Enlarge the dunjon entrance,Reid Yaro1-4/+4
2014-01-24Add the light armor concept place.Reid Yaro1-7/+7
2014-01-20Remove the door sprite (not a tileset) from 001-1.Reid Yaro1-4/+1
2014-01-20Applied latest graphical change.Reid Yaro1-2/+2
2014-01-20Add door emplacement will be added later through NPC script) on the warrior g...Reid Yaro1-3/+6
2014-01-20Add default collision on 001-1 map.Reid Yaro1-15/+15
2014-01-19Complete the warrior guild environment.Reid Yaro1-6/+15
2014-01-12Update 001-1 map.Reid Yaro1-4/+4
2014-01-10Update the map and the work on the legion's house.Reid Yaro1-7/+10
2014-01-10Rename the archway into archway-x4 (32*128 tile format).Reid Yaro1-3/+6
2014-01-10Advance the artis map.Reid Yaro1-4/+37
2014-01-08Add collision layer.Reid Yaro1-3/+19
2014-01-08Add blank map.Reid Yaro1-0/+8
2013-09-08Updated some wrong spawn objects in 000-1.Alige1-4/+4
2013-09-06Correct some wrong tiles and hidden tiles on 000-1 map,Reid Yaro1-10/+10
2013-08-19Fix wrong collision in 000-1 map.epoc1-10/+10
2013-07-22Changed the new big tree by the old versions.Alige1-1/+1
2013-07-22Fixed small collision issues in 000-1 and added 4 of the new giant tree in th...Alige1-2/+5
2013-07-09Fixed misplaced tree on 000-1 according to collision tile position. Tree chan...Alige1-4/+4
2013-07-08Correct some wrong tiles on the east of the map (plushroom fields places.)Reid Yaro1-4/+4
2013-06-05Missplaced a wrong tag on 000-1.tmx.Reid Yaro1-1/+1
2013-06-05Correct wrong plushroom IDs.Reid Yaro1-5/+5
2013-06-05Add new monster spawn design on 000-1 map.Reid Yaro1-63/+87
2013-06-04Remove some wrong grass-water tiles on fringe layer.Reid Yaro1-3/+3
2013-06-02Correct a wrong grass tile.Reid Yaro1-3/+3
2013-05-30Remove a wrong palm tree(missing collision, and wrong place).Reid Yaro1-1/+1
2013-05-09Fixed an issue in the LICENSE file and made all layers be visible when openin...Alige1-2/+2
2013-05-06Correct tiles over monsters on 000-1 map. (var)Reid Yaro1-4/+4
2013-03-09Renamed 2 tilesets and fixed few issues in the LICENSE and maps.xml files.Alige2-4/+4
2013-02-10Changed some ground tiles (sand) in 000-1 near 38,41, they did not fit near o...Alige1-1/+1
2013-02-01Added a collision tile on Q'Onan's bed, because players shouldn't be able to ...Alige1-3/+3
2013-01-27Correct wrong offset of sunlight tileset on 000-2-1 map.Reid Yaro1-5/+5
2013-01-22Remove clouds on 000-1 and cloud graphics.Reid Yaro1-4/+0
2013-01-19Lilypond tile have now a small water animation,Reid Yaro1-6/+4
2013-01-17Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.Alige4-8/+8
2013-01-17Changed name of tilesets using more than one tiles at a time.Alige6-28/+28
2013-01-17All layers should be visible when opening a map.Alige4-8/+8
2013-01-17Add sunlights on indoor ships.Reid Yaro4-14/+26
2013-01-16Several collision fixes on 000-1.Alige1-3/+3
2013-01-09Change compression from zlib to gzip on 000-2-1 (misconfigured Tiled)Reid Yaro1-10/+10