Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle.
In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
in 000-0-0."
This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22.
Reason:
Useless change, it has already been discussed.
+ Tiles added in the wrong tileset,
+ Change hasn't been discussed before the push in the repo,
+ 3% opacity of a pixel line of 10pixel*1pixel is not an improvement.
+ These tiles are 000-0-0 specific change, not applicable in any other map.
|
|
|
|
|
|
Add some missing tiles on 000-1 map.
|
|
Fringe tile correction in 000-1.
|
|
Made all tile layers be visible in 000-1.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Added right border on planks where fish sit, in box.png.
|
|
in box.png by black collision tiles.
|
|
|
|
Add box_x2 tileset.
|
|
Update every indoor maps.
|
|
|
|
|
|
|
|
|
|
|
|
Update 000-1 map.
|
|
|
|
|
|
|
|
|
|
|
|
|