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2012-08-31Add some more yellow collisions,Reid1-9/+9
Change coordonates for warp object on 000-1 map.
2012-08-31Add some more grass on 000-1 map and place yellow collision on top of ↵Reid1-5/+5
big_cliff_facing_south_tiles.
2012-08-31Place group of trees on the side of the 000-1 map for dice tool,Reid1-5/+5
Complet ground mapping and prepare some places for palms and trees.
2012-08-30Some ship tiles fixed.Hal9OOO (Francesco Miglietta)1-3/+3
2012-08-30Ship graphic revamp, (some tiles texture changes).Hal9OOO (Francesco Miglietta)1-3/+3
2012-08-30Update water tileset with new ground/dirt tiles.Reid1-3/+3
2012-08-29Correct some wrong collision on 000-1 map.Reid1-2/+2
2012-08-28Simplified the ship_mast tileset and made corresponding changes on maps ↵Alige2-8/+8
000-0 and 000-1.
2012-08-28Correct a lake tile on 000-1 map,Reid1-3/+3
Correct Big Palm shadow. (Alige)
2012-08-27Reduce the color palette of the dirt tiles,Reid1-1/+1
Correct the dithering of the dirt tiles, Merge the change with cliff-dirt and dirt-waters tiles and dirt-transition layer, Correct the vertical and horizontal problems on sand-dirt transition. (Alige)
2012-08-27Change location of sapartan's wall collision.Reid1-1/+1
2012-08-27Correct boot's placement of Max,Reid1-1/+1
Place collision on Sapartan NPC on 000-1 map.
2012-08-27Remove collision on Fexil NPC.Reid1-1/+1
2012-08-27Place wall collision on Darlin NPC place on 000-1 map.Reid1-3/+3
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well.
2012-08-27Continue the bottom mapping of 000-1,Reid1-5/+5
Start to place trees and grass layers, Clear some zones for placement of NPCs.
2012-08-24Update 000-1 map.Reid1-5/+5
2012-08-22Fix tree collision in 000-1 map.Hal9OOO (Francesco Miglietta)1-1/+1
2012-08-21Add yellow collision on stairway of the ship on 000-1 map.Reid1-2/+2
2012-08-21Change orientation of gugli's eye accessorie,Reid1-3/+3
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left.
2012-08-21Remove some barrels around fexil and his bag on 000-1 map.Reid1-4/+4
2012-08-21Puts some barrel of foods on 000-1 and 000-0 maps.Reid2-8/+17
2012-08-21Add missing water tiles outside waterrock on 000-1 map.Reid1-3/+3
2012-08-21Add a river on 000-1 map.Reid1-5/+5
2012-08-20Change water tileset size to power of 2,Reid2-20/+20
Update 000-1 and 000-0 map's firstgid.
2012-08-20Add yellow tiles behind bottom windows on every indoors maps.Reid4-4/+4
2012-08-20Update 000-1 map with bottom ground layer.Reid1-5/+5
2012-08-08Update whiteclouds randomness and remove some useless clouds,Reid1-4/+4
Change warp location on 000-1 and add some trees to hide some collision lack.
2012-08-08Update 000-1 map,Reid1-5/+5
Add Yellow collision on 000-1 map, on the stairway to hea^W^W the ship.
2012-08-03Add new grass transition, it now fit the sand-dirt transition and work well ↵Reid1-5/+5
with the 000-1 map.
2012-08-02Update 000-1 map.Reid1-3/+3
2012-08-01Replace old grass transition with new one from hal9000.Reid1-3/+3
2012-07-30Update 000-1 ship tiles.Reid1-2/+2
2012-07-30Update 000-1 map,Reid1-5/+5
Change some rock transition with water and grass.
2012-07-25Update right side of 000-1 map.Reid1-6/+6
2012-07-24Add shadow behind cliffs on 000-1 map.Reid1-7/+7
2012-07-22Add fish shapped sand tiles on 000-1 map.Reid1-6/+6
2012-07-19Done top of the toppest part of the top of the 000-1 map.Reid1-3/+3
2012-07-19Done top-left ground of 000-1 map.Reid1-5/+5
2012-07-14Update 000-1 map.Reid1-4/+4
2012-07-11Correct some item placement,Reid1-4/+4
Add max item offset on items.xml, Update 000-1 map.
2012-07-11Update 000-1 map.Reid1-4/+4
2012-07-11Correct cliff shadowing on 000-1 map,Reid1-3/+3
Add shadow on new cliff tiles on Ground tileset.
2012-07-10Change tree_x3 tileset size to 96x96.Reid1-2/+2
2012-07-10Correct Tree x3 tileset width on 000-1 map.Reid1-3/+3
2012-07-10Correct new tiles position on 000-1 map.Reid1-5/+5
2012-07-10Added black collision tiles on tilesets to show the unused tiles.Alige2-5/+5
Removed these tiles from several maps.
2012-07-10Renamed all tilesets in all maps.Alige7-35/+35
2012-07-09Revert "Revert "Removed two dirty pixels at the end of the top of the big ↵Alige1-1/+1
mast sails in ship_mast.png."" This reverts commit 52723f8023f96fb6d47bee78b50305d0291fd69a.
2012-07-09Revert "Removed two dirty pixels at the end of the top of the big mast sails ↵Alige1-1/+1
in ship_mast.png." This reverts commit 12c4f65f975bf797f3859679aa4af0fb41f64dab.
2012-07-09Removed unecessary tiles from ship_base.png.Alige2-3/+3