Age | Commit message (Expand) | Author | Files | Lines |
2012-12-24 | Crocotree mob fixed. Now player can target the tree from distance. | Hal9OOO | 1 | -1/+1 |
2012-12-23 | Collision fix in 000-1 map. | Hal9OOO | 1 | -2/+2 |
2012-12-23 | Removed dead fish tile 85,108 from 000-1, from under Gugli's feet. | Alige | 1 | -1/+1 |
2012-12-22 | Increase Death spawn time for all mobs. | Hal9OOO | 1 | -29/+29 |
2012-12-22 | Reduce amount of mobs of specific overcrowded zones (tortugas and crocs). | Hal9OOO | 1 | -3/+3 |
2012-12-22 | Fix bug with monster spawn in 000-1 map. | Hal9OOO | 1 | -17/+9 |
2012-12-22 | Added one more spawn area for the plushroom. | Alige | 1 | -1/+9 |
2012-12-22 | 000-1 26,54: removed croconut on the ground 2 layer, it was conflicting with ... | Alige | 1 | -2/+2 |
2012-12-22 | Add mobs on 000-1 map. | Reid | 1 | -1/+129 |
2012-12-22 | Removed spare half croconut on 000-1, 72,109, it was behind the head of a NPC. | Alige | 1 | -1/+1 |
2012-12-22 | Add cloud on 000-1 map. | Reid | 1 | -1/+1 |
2012-12-22 | Major collision fixes in 000-1, especially in the small lakes. | Alige | 1 | -3/+3 |
2012-12-22 | Change Tortuga spawn number in little left lake. | Reid | 1 | -2/+2 |
2012-12-22 | Add plushroom fields spawn points. | Reid | 1 | -13/+5 |
2012-12-22 | Add plushroom fields spawn points. | Reid | 1 | -20/+44 |
2012-12-22 | Complete 000-1 map. | Reid | 1 | -3/+3 |
2012-12-21 | Add crocotree as fly collision. | Reid | 1 | -2/+2 |
2012-12-21 | Complete root part of 000-1 map. | Reid | 1 | -4/+4 |
2012-12-21 | Update 000-1 map. | Reid | 1 | -5/+5 |
2012-12-21 | Update 000-1 map. | Reid | 1 | -2/+2 |
2012-12-20 | Complete north part of the island. | Reid | 1 | -3/+3 |
2012-12-20 | backup 000-1 map. | Reid | 1 | -4/+4 |
2012-12-20 | Layer name convention in maps, fixed in 3 maps. | Alige | 3 | -3/+3 |
2012-12-20 | Update 000-1 map and clean ground tileset. | Reid | 1 | -6/+6 |
2012-12-20 | Update 000-1 map. | Reid | 1 | -4/+4 |
2012-12-19 | Removed a bad barrel in 000-2-3, it did not have any collision tile. | Alige | 2 | -4/+4 |
2012-12-19 | Made map 000-0-0 bigger to avoid any non-functionning camera movement. | Alige | 1 | -13/+13 |
2012-12-18 | Add semi-definitive tree placement on right part of 000-1 map. | Reid | 1 | -4/+4 |
2012-12-17 | Add WIP tree placement on right part of 000-1 map. | Reid | 1 | -5/+5 |
2012-12-16 | Correct another collision tile in 000-1 map. | Hal9OOO | 1 | -1/+1 |
2012-12-16 | Add collision tiles on 000-1 map. | Hal9OOO | 1 | -1/+1 |
2012-12-16 | Add missing colllision on 000-1 on Sapartan NPC. | Reid | 1 | -2/+2 |
2012-12-16 | Allow a better setcamnpc function result on large screen on 000-0-0 map. | Reid | 1 | -13/+13 |
2012-12-15 | Update ground tileset and 000-1 map. | Reid | 1 | -5/+5 |
2012-12-14 | 000-2-1 : replaced barrel 65,26, repetition with barrel 73,26. | Alige | 1 | -1/+1 |
2012-12-13 | Update 000-1 map. | Reid | 1 | -3/+3 |
2012-12-12 | Fix some collision tiles in 2 maps. | Hal9OOO | 2 | -3/+3 |
2012-12-12 | Add trees in upper part of the island. | Reid | 1 | -2/+2 |
2012-12-12 | Correct a bad error of mapping on 000-1 map. | Reid | 1 | -3/+3 |
2012-12-10 | Update 000-1 map with alige feedbacks. | Reid | 1 | -3/+3 |
2012-12-09 | Add missing collision in map 000-1, minor enhancements. | Hal9OOO | 1 | -4/+4 |
2012-12-09 | Minor fix on maps' names. | Hal9OOO | 5 | -10/+10 |
2012-12-09 | Add trees WIP on east side of the island. | Reid | 1 | -5/+5 |
2012-12-09 | Finish Northern part of the island. | Reid | 1 | -4/+4 |
2012-12-08 | Add Alige's feedbacks. | Reid | 1 | -3/+3 |
2012-12-08 | Add opacity on alpha parameter on warparea.particle.xml . | Reid | 1 | -5/+5 |
2012-12-08 | Add some level design consistency on north part of 000-1. | Reid | 1 | -3/+3 |
2012-12-07 | Add some more rocks and remove some useless tiles on 000-1. | Reid | 1 | -2/+2 |
2012-12-07 | Remove some accessories and fringe tiles for clarity purpose, | Reid | 1 | -4/+4 |
2012-12-06 | Complete north-west part. | Reid | 1 | -6/+6 |