Age | Commit message (Expand) | Author | Files | Lines |
2013-05-09 | Fixed an issue in the LICENSE file and made all layers be visible when openin... | Alige | 1 | -2/+2 |
2013-05-06 | Correct tiles over monsters on 000-1 map. (var) | Reid Yaro | 1 | -4/+4 |
2013-03-09 | Renamed 2 tilesets and fixed few issues in the LICENSE and maps.xml files. | Alige | 2 | -4/+4 |
2013-02-10 | Changed some ground tiles (sand) in 000-1 near 38,41, they did not fit near o... | Alige | 1 | -1/+1 |
2013-02-01 | Added a collision tile on Q'Onan's bed, because players shouldn't be able to ... | Alige | 1 | -3/+3 |
2013-01-27 | Correct wrong offset of sunlight tileset on 000-2-1 map. | Reid Yaro | 1 | -5/+5 |
2013-01-22 | Remove clouds on 000-1 and cloud graphics. | Reid Yaro | 1 | -4/+0 |
2013-01-19 | Lilypond tile have now a small water animation, | Reid Yaro | 1 | -6/+4 |
2013-01-17 | Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5. | Alige | 4 | -8/+8 |
2013-01-17 | Changed name of tilesets using more than one tiles at a time. | Alige | 6 | -28/+28 |
2013-01-17 | All layers should be visible when opening a map. | Alige | 4 | -8/+8 |
2013-01-17 | Add sunlights on indoor ships. | Reid Yaro | 4 | -14/+26 |
2013-01-16 | Several collision fixes on 000-1. | Alige | 1 | -3/+3 |
2013-01-09 | Change compression from zlib to gzip on 000-2-1 (misconfigured Tiled) | Reid Yaro | 1 | -10/+10 |
2013-01-09 | Remove collision on beds. | Reid Yaro | 1 | -10/+10 |
2013-01-09 | Fixed a small issue in 000-1. | Alige | 1 | -12/+12 |
2013-01-07 | Update 000-1 map. | Reid Yaro | 1 | -12/+12 |
2012-12-30 | Fixed a layering issue in 000-1. | Alige | 1 | -4/+4 |
2012-12-29 | Remove flowers on Plushroom fields spawn place. | Reid | 1 | -1/+1 |
2012-12-28 | Remove old NPC collision on 000-2-1 map. | Reid | 1 | -2/+2 |
2012-12-25 | Correct bad collision and add new time on 000-1 map. | Reid | 1 | -5/+5 |
2012-12-25 | Fix some map glitch on 000-2-1 map. | Reid | 1 | -4/+4 |
2012-12-25 | Fixed a floating candle by placing a barrel under it, in 000-2-2. | Alige | 2 | -3/+3 |
2012-12-24 | Remove on of the barrel that was bloking completely path through the Croco Ju... | Hal9OOO | 1 | -2/+2 |
2012-12-24 | Crocotree mob fixed. Now player can target the tree from distance. | Hal9OOO | 1 | -1/+1 |
2012-12-23 | Collision fix in 000-1 map. | Hal9OOO | 1 | -2/+2 |
2012-12-23 | Removed dead fish tile 85,108 from 000-1, from under Gugli's feet. | Alige | 1 | -1/+1 |
2012-12-22 | Increase Death spawn time for all mobs. | Hal9OOO | 1 | -29/+29 |
2012-12-22 | Reduce amount of mobs of specific overcrowded zones (tortugas and crocs). | Hal9OOO | 1 | -3/+3 |
2012-12-22 | Fix bug with monster spawn in 000-1 map. | Hal9OOO | 1 | -17/+9 |
2012-12-22 | Added one more spawn area for the plushroom. | Alige | 1 | -1/+9 |
2012-12-22 | 000-1 26,54: removed croconut on the ground 2 layer, it was conflicting with ... | Alige | 1 | -2/+2 |
2012-12-22 | Add mobs on 000-1 map. | Reid | 1 | -1/+129 |
2012-12-22 | Removed spare half croconut on 000-1, 72,109, it was behind the head of a NPC. | Alige | 1 | -1/+1 |
2012-12-22 | Add cloud on 000-1 map. | Reid | 1 | -1/+1 |
2012-12-22 | Major collision fixes in 000-1, especially in the small lakes. | Alige | 1 | -3/+3 |
2012-12-22 | Change Tortuga spawn number in little left lake. | Reid | 1 | -2/+2 |
2012-12-22 | Add plushroom fields spawn points. | Reid | 1 | -13/+5 |
2012-12-22 | Add plushroom fields spawn points. | Reid | 1 | -20/+44 |
2012-12-22 | Complete 000-1 map. | Reid | 1 | -3/+3 |
2012-12-21 | Add crocotree as fly collision. | Reid | 1 | -2/+2 |
2012-12-21 | Complete root part of 000-1 map. | Reid | 1 | -4/+4 |
2012-12-21 | Update 000-1 map. | Reid | 1 | -5/+5 |
2012-12-21 | Update 000-1 map. | Reid | 1 | -2/+2 |
2012-12-20 | Complete north part of the island. | Reid | 1 | -3/+3 |
2012-12-20 | backup 000-1 map. | Reid | 1 | -4/+4 |
2012-12-20 | Layer name convention in maps, fixed in 3 maps. | Alige | 3 | -3/+3 |
2012-12-20 | Update 000-1 map and clean ground tileset. | Reid | 1 | -6/+6 |
2012-12-20 | Update 000-1 map. | Reid | 1 | -4/+4 |
2012-12-19 | Removed a bad barrel in 000-2-3, it did not have any collision tile. | Alige | 2 | -4/+4 |