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evol/clientdata
Micksha-master-patch-07889
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halloween2015
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2014-09-11
Add some test collision on the second floor of the library.
Reid
1
-6
/
+6
2014-09-09
Add fake warps on 001-x maps.
Reid
4
-8
/
+45
2014-09-09
Add concept map on 001-2-6.
Reid
1
-7
/
+7
2014-09-09
Update and polish 001-2-4 map.
Reid
1
-6
/
+6
2014-09-04
Add variation tiles and new books on the little room of the library.
Reid
1
-6
/
+6
2014-09-02
Update the library seecond floor.
Reid
1
-21
/
+7
2014-09-02
Update 001-2-x proprieties.
Reid
6
-8
/
+32
2014-09-02
Add variation tiles on 001-2-4 and purge some unused tileset.
Reid
1
-18
/
+12
2014-09-02
Complete the library first floor.
Reid
1
-10
/
+10
2014-08-25
Remove some collision tile for the door npc.
Reid
1
-2
/
+2
2014-08-25
Add variation on ground tiles.
Reid
1
-10
/
+3
2014-08-24
Add some more ground detail on 001-2-5.
Reid
1
-22
/
+13
2014-08-18
Fix some wrong concept tiles on 001-2-6.
Reid
1
-1
/
+1
2014-08-18
Complete the warehouse map.
Reid
1
-10
/
+5
2014-08-17
Update the warehouse and the second floor with a better shape.
Reid
2
-5
/
+5
2014-08-17
Add the library second floor.
Reid
1
-0
/
+89
2014-08-17
Update the library first floor.
Reid
1
-2
/
+2
2014-08-17
Activate every layers.
Reid
2
-3
/
+3
2014-08-16
Add new map for the library.
Reid
2
-6
/
+95
2014-08-16
Add new map for the library (concept).
Reid
1
-0
/
+75
2014-08-16
Update Artis.
Reid
1
-2
/
+2
2014-08-16
Add bagzie's fountain on the license and in Artis.
Reid
1
-9
/
+12
2014-08-16
Correct some various stuff on new maps.
Reid
2
-5
/
+5
2014-08-16
Update 001-2-3 to a final version
Reid
1
-15
/
+18
2014-08-16
Update the warp on the tmx to 001-2-3.
Reid
1
-20
/
+20
2014-08-13
Change bed tile on 001-2-3 and removed some wrong tiles on the chamber.
Reid
1
-14
/
+14
2014-07-28
Prepared the second floor size/wall/stair.
Reid
1
-7
/
+7
2014-07-28
Complete the first floor of 001-2-2.
Reid
1
-5
/
+5
2014-07-28
Correct the spawn position of 001-2-2.
Reid
1
-2
/
+2
2014-07-28
Add some wall tiles variation on 001-2-2 and 001-2-0.
Reid
2
-5
/
+5
2014-07-28
Add height support on the ship of 000-1.
Reid
1
-2
/
+10
2014-07-28
Add height support on the ship.
Reid
1
-4
/
+12
2014-07-28
Add some ground tiles variation on 001-2-0.
Reid
1
-1
/
+1
2014-07-28
Correct the height on 001-2-2 map.
Reid
1
-9
/
+9
2014-07-27
Add version 2 in indoor map.
Reid
2
-1
/
+7
2014-07-27
Rename Height layer in Heights.
Reid
1
-5
/
+5
2014-07-27
Start to work on the second level of the same house.
Reid
1
-0
/
+78
2014-07-27
Add a new map aside the light armor house.
Reid
1
-0
/
+85
2014-07-27
Cleaned some detail on the light armor shop.
Reid
1
-6
/
+6
2014-07-27
Add the library house,
Reid
1
-7
/
+7
Add a <insert girl name> house, Complete a bit more the top-left part of Artis.
2014-07-02
Update artis indoors maps.
Reid
1
-6
/
+9
2014-06-30
Move a time from artis indoor x2 to x3.
Reid
1
-6
/
+6
2014-06-30
Complete 001-2-0 (light armor) map.
Reid
1
-12
/
+15
2014-06-19
Add some more place holder on 001-2-0 and fill older ones.
Reid
1
-7
/
+13
2014-06-18
Correct artis's indoor map with the latest graphical change on ↵
Reid
2
-23
/
+29
artis-indoor-fringe tileset.
2014-06-18
Move artis-indoor-fringe into a different tileset (ship-indoor-fringe).
Reid
5
-10
/
+10
2014-06-17
Resize 001-2-0 to let 25 free tiles on each side.
Reid
1
-14
/
+17
2014-06-12
Update 001-2-0.
Reid
1
-8
/
+11
2014-06-11
Update Artis map.
Reid
1
-2
/
+2
2014-06-11
Update the collision layer on 001-1.
Reid
1
-2
/
+2
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