Age | Commit message (Expand) | Author | Files | Lines |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 7 | -779/+5 |
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 4 | -8/+8 |
2012-05-30 | Placed exported animated tilesets into the maps/ folder. | Alige | 2 | -0/+358 |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 6 | -12/+20 |
2012-05-25 | Add some missing sounds file, | Reid | 1 | -2/+2 |
2012-05-23 | Correct some problem caused by the merge. | Reid | 7 | -39/+42 |
2012-05-23 | Changed the named of musics on all maps. | Alige | 7 | -9/+9 |
2012-05-22 | Correct a wrong door tile on 000-2-1. | Reid | 1 | -3/+3 |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 2 | -103/+17 |
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 1 | -3/+3 |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ... | Reid | 7 | -2/+7 |
2012-04-30 | Change savepoints particle effects, | Reid | 1 | -1/+1 |
2012-04-24 | Change 000-0's water animation place. | Reid | 1 | -131/+117 |
2012-04-22 | Correct some transition problems on water tileset, | Reid | 1 | -1/+337 |
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 1 | -1/+1 |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 5 | -7/+7 |
2012-04-04 | Add new items for Beta #2. | Reid | 1 | -1/+1 |
2012-04-04 | Remove useless tilesets, | Reid | 2 | -18/+18 |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 3 | -5/+5 |
2012-04-04 | Update Box tileset, | Reid | 1 | -1/+1 |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 5 | -26/+29 |
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -6/+6 |
2012-02-20 | Correct bad compression on 000-0-0 map. | Reid | 1 | -3/+3 |
2012-02-20 | Change compression of ship indoors maps. | Reid | 4 | -42/+42 |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 4 | -44/+44 |
2012-02-16 | Add some new barrel and correct old tiles from Box.png tileset. | Reid | 1 | -20/+20 |
2012-01-30 | Add _x3 on 000-2-2 map. | Reid | 1 | -4/+7 |
2012-01-30 | Add Ship-indoor_x3 (Ok I lie), | Reid | 1 | -8/+44 |
2012-01-30 | Remove the change made to the fringe layer(test). | Reid | 1 | -1/+0 |
2012-01-30 | Put hammocks on _x2 moods, (test). | Reid | 1 | -41/+9 |
2012-01-25 | Correct duplicated warp on 000-2-0 map. | Reid | 1 | -13/+6 |
2012-01-22 | Remove floating paper on ship edge. | Reid | 1 | -1/+1 |
2012-01-16 | Remove over tiles on 000-0 map. | Reid | 1 | -5/+5 |
2012-01-13 | Adapt a room with some new tiles. | Reid | 1 | -5/+5 |
2012-01-11 | Change rat on rattosailor NPC, | Reid | 1 | -1/+1 |
2012-01-11 | Remove a missed line from backport from 000-2-1 map. | Reid | 1 | -6/+6 |
2012-01-11 | Put back gzip on 000-2-1 map. | Reid | 1 | -11/+11 |
2012-01-11 | Add npc.png file with dan npc inside, | Reid | 1 | -10/+10 |
2012-01-08 | Add new background from Kolokolna, | Reid | 1 | -1/+1 |
2012-01-05 | Rename frederico in billybons, | Reid | 1 | -8/+27 |
2012-01-05 | Add Nard NPC. | Reid | 1 | -2/+2 |
2012-01-05 | Add animation on hairstyle #23 | Reid | 2 | -8/+8 |
2012-01-04 | Add collision on frederico place. | Reid | 1 | -2/+2 |
2012-01-04 | Add frederico xml and sprite, id 311, | Reid | 2 | -6/+6 |
2012-01-03 | Add smallnpc sprite with knifepit npc, | Reid | 1 | -3/+3 |
2012-01-02 | Correct timer of hammocks on 000-2-1 map. | Reid | 1 | -24/+24 |
2012-01-01 | Correct a collision problem on 000-2-3 map, | Reid | 1 | -2/+2 |
2012-01-01 | Correct white background on village indoor2 tileset, | Reid | 1 | -8/+72 |
2011-12-31 | Add new table cloth from ivanmorve, | Reid | 2 | -6/+6 |
2011-12-31 | Correct some missing tiles from 000-0-0 to 000-2-1, | Reid | 2 | -4/+4 |