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2012-12-12Fix some collision tiles in 2 maps.Hal9OOO2-3/+3
2012-12-12Add trees in upper part of the island.Reid1-2/+2
2012-12-12Correct a bad error of mapping on 000-1 map.Reid1-3/+3
2012-12-10Update 000-1 map with alige feedbacks.Reid1-3/+3
2012-12-09Add missing collision in map 000-1, minor enhancements.Hal9OOO1-4/+4
2012-12-09Minor fix on maps' names.Hal9OOO5-10/+10
2012-12-09Add trees WIP on east side of the island.Reid1-5/+5
2012-12-09Finish Northern part of the island.Reid1-4/+4
2012-12-08Add Alige's feedbacks.Reid1-3/+3
2012-12-08Add opacity on alpha parameter on warparea.particle.xml .Reid1-5/+5
2012-12-08Add some level design consistency on north part of 000-1.Reid1-3/+3
2012-12-07Add some more rocks and remove some useless tiles on 000-1.Reid1-2/+2
2012-12-07Remove some accessories and fringe tiles for clarity purpose,Reid1-4/+4
Completed all of the West-North part of the island.
2012-12-06Complete north-west part.Reid1-6/+6
2012-12-06Resized correctly the warps to make them fit perfectly with the new particle ↵Alige5-18/+18
effect.
2012-12-05Adapted the maps to the new names of the musics.Alige7-7/+7
2012-12-05Correct license name on map names.Reid2-3/+3
2012-12-05Complete all Astapolos level field.Reid1-6/+22
2012-12-05Add manana trees and boxes on 000-1 map, aside astapolos spot.Reid1-3/+3
2012-12-05Complete Astapolos place on 000-1 map.Reid1-6/+6
2012-12-04Missing tile in ground layer in 000-0, 36,21.Alige1-1/+1
It made the shape of the boat look buggy.
2012-12-04Renamed the two water.tsx files for clarity purposes.Alige2-2/+2
2012-12-03Fixes after the previous commit about the shadow:Alige1-1/+1
In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle. In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles.
2012-12-02Change opacity of shadow tileset.Reid2-2/+2
2012-12-02Correct a wroong transition on 000-1 map.Reid1-4/+4
2012-12-02Fill missing ground tiles on 000-2-1 map.Reid1-3/+3
2012-12-02Some change on 000-1 map.Reid1-1/+1
2012-12-02Made few floor details be more naturally placed in indoor maps.Alige4-6/+6
2012-12-01Allow player using mouse-click movement to move to Peter door.Hal9OOO1-2/+2
2012-12-01Make warps in 000-2-1 map reliable to use. (Quality Assurance).Hal9OOO1-8/+8
2012-12-01Make warps in 000-2-0 map easy to use. (Quality Assurance)Hal9OOO1-7/+7
2012-11-30Language fix in quests.xml.Alige1-1/+1
2012-11-29Adapt map and collisions to new Sapartan position.Hal9OOO1-2/+2
2012-11-27Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵Reid2-7/+7
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map.
2012-11-27Minor progression on west coast of the island.Reid1-3/+3
2012-11-27Add some ground arrangement on 000-1 map.Reid1-5/+5
2012-11-27Correct some wrong transition on ground tileset,Reid1-1/+1
Add some missing tiles on 000-1 map.
2012-11-25Slight improvement of the shadow of the tree_x3.Alige1-1/+1
Fringe tile correction in 000-1.
2012-11-24Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.Alige2-7/+7
Made all tile layers be visible in 000-1.
2012-11-19Correct 000-2-1 borders.Reid1-15/+15
2012-11-12Fix Darlin offset issue.Reid1-5/+5
2012-11-11Added a missing tile in box_x2.png and fixed the corresponding maps.Alige7-9/+9
2012-11-10000-1 map update. Ship's ropes adapted to new Darlin position.Hal9OOO1-3/+3
2012-11-10Removed a wrong collision tile and a repeated fringe tile on 000-1.Alige1-4/+4
2012-11-08Complete an other cliff.Reid1-5/+5
2012-11-08Uniformise diagonal cliff's to be with red collision.Reid1-2/+2
2012-11-07Add new Lateral Door graphic in 000-2-3 map.Hal9OOO1-4/+7
2012-11-07Completely fixed shadow layer issue in 000-0-0 map.Hal9OOO1-4/+4
2012-11-07Shadow layer in 000-2-2 map is now fixed.Hal9OOO1-8/+8
2012-11-07New Warps tooltip fixed.Hal9OOO1-3/+3