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evol/clientdata
Micksha-master-patch-07889
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halloween2015
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Author
Files
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2015-12-24
Add warp particles on #40 to #33.
Reid
1
-4
/
+9
2015-12-24
Add warp particles on #33 for warps to #40.
Reid
1
-2
/
+16
2015-12-24
Clean up #37, still need fringe and variation tiles.
Reid
1
-1
/
+1
2015-12-24
Rework the ground part of #36.
Reid
1
-17
/
+17
2015-12-24
Add a basic shape on #35.
Reid
1
-10
/
+10
2015-12-24
Change the sword next to the hammock zone on #38.
Reid
1
-1
/
+1
2015-12-24
Clean some tiles on #33.
Reid
1
-1
/
+1
2015-12-24
Add #40.
Reid
1
-0
/
+93
2015-12-24
Reduce the port size.
Reid
1
-35
/
+35
2015-12-23
Add stairs on the warp tiles on #34.
Reid
1
-16
/
+16
2015-12-23
Various fixes on #4 (library first floor).
Reid
1
-15
/
+15
2015-12-23
Complete #38.
Reid
1
-9
/
+6
2015-12-23
Remove some useless yellow collisions on #35.
Reid
1
-1
/
+1
2015-12-23
Add a chimney on #39.
Reid
1
-16
/
+16
2015-12-23
Add actorsfix and manaplus version on #35.
Reid
1
-22
/
+23
2015-12-23
Add some wall shape differencies from #37 and #38.
Reid
1
-4
/
+4
2015-12-23
Update the TMX version on 000-2-1.
Reid
1
-7
/
+7
2015-12-23
Add yellow collisions on stairs on #33.
Reid
1
-1
/
+1
2015-12-22
Copy changes from #37 to #38.
Reid
1
-19
/
+22
2015-12-22
Add new map style on #37.
Reid
1
-19
/
+19
2015-12-22
Add stairs to the pvp arena map on #33.
Reid
1
-24
/
+24
2015-12-17
Begin work on right (battle) room map 001-2-35
Teru
1
-9
/
+9
2015-11-30
Finish #39.
Reid
1
-23
/
+22
2015-11-30
Update the collision layer and offset some tiles on #39.
Reid
1
-4
/
+4
2015-11-30
Add #39.
Reid
1
-0
/
+93
2015-11-30
Fix second warp location on #38.
Reid
1
-6
/
+6
2015-11-30
Fix second warp location on #37.
Reid
1
-6
/
+6
2015-11-15
Change a chair place on #32.
Reid
1
-2
/
+2
2015-11-15
Add missing collisions on 001-1.
Reid
1
-2
/
+2
2015-11-09
Fix some missing tiles on #19 and #26.
Reid
2
-6
/
+6
2015-11-07
Fix bad collision and height on 000-1's ship.
Reid
1
-2
/
+2
2015-11-05
Add Blub spawn on 000-1.
Reid
1
-48
/
+40
2015-11-05
Fix some collision on #35.
Reid
1
-2
/
+2
2015-11-05
Fix warp particle on 000-2-4.
Reid
1
-2
/
+2
2015-11-05
Add missing over tiles on 000-2-1.
Reid
1
-5
/
+5
2015-11-05
Fill with wall collision non-accessible places on 000-2-4.
Reid
1
-12
/
+10
2015-11-05
Hide some oversized tiles on #13.
Reid
1
-14
/
+14
2015-11-05
Re-allign warp objects on 000-2-0.
Reid
1
-4
/
+4
2015-11-05
Add 000-2-4, Alige's hide.
Reid
1
-0
/
+81
2015-10-24
Fix the bad lapping of oversized tiles with OpenGL on #33.
Reid
1
-2
/
+2
2015-10-24
Remove actorfix on #35.
Reid
1
-4
/
+3
2015-10-23
Remove some useless collisions on #35 and improve height/collision rendering.
Reid
1
-5
/
+5
2015-10-23
Add #36, Left Wing of Aemil's Legion building (Training Room).
Reid
1
-0
/
+82
2015-10-23
Add #35, Right Wing of Aemil's Legion building (Fighting Room).
Reid
1
-0
/
+99
2015-10-23
Add #37, Left Wing 1st floor of Aemil's Legion building.
Reid
1
-0
/
+87
2015-10-23
Add #38, Right Wing 1st floor of Aemil's Legion building.
Reid
1
-0
/
+87
2015-10-23
Remove a collision on the warp place on #32.
Reid
1
-1
/
+1
2015-10-23
Resize maps #32 and #34.
Reid
2
-26
/
+26
2015-10-22
Complete #34.
Reid
1
-5
/
+5
2015-10-21
Add condition water and wall layers to test map.
Andrei Karas
1
-6
/
+21
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