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2014-08-25Remove some collision tile for the door npc.Reid1-2/+2
2014-08-25Add variation on ground tiles.Reid1-10/+3
2014-08-24Add some more ground detail on 001-2-5.Reid1-22/+13
2014-08-18Fix some wrong concept tiles on 001-2-6.Reid1-1/+1
2014-08-18Complete the warehouse map.Reid1-10/+5
2014-08-17Update the warehouse and the second floor with a better shape.Reid2-5/+5
2014-08-17Add the library second floor.Reid1-0/+89
2014-08-17Update the library first floor.Reid1-2/+2
2014-08-17Activate every layers.Reid2-3/+3
2014-08-16Add new map for the library.Reid2-6/+95
2014-08-16Add new map for the library (concept).Reid1-0/+75
2014-08-16Update Artis.Reid1-2/+2
2014-08-16Add bagzie's fountain on the license and in Artis.Reid1-9/+12
2014-08-16Correct some various stuff on new maps.Reid2-5/+5
2014-08-16Update 001-2-3 to a final versionReid1-15/+18
2014-08-16Update the warp on the tmx to 001-2-3.Reid1-20/+20
2014-08-13Change bed tile on 001-2-3 and removed some wrong tiles on the chamber.Reid1-14/+14
2014-07-28Prepared the second floor size/wall/stair.Reid1-7/+7
2014-07-28Complete the first floor of 001-2-2.Reid1-5/+5
2014-07-28Correct the spawn position of 001-2-2.Reid1-2/+2
2014-07-28Add some wall tiles variation on 001-2-2 and 001-2-0.Reid2-5/+5
2014-07-28Add height support on the ship of 000-1.Reid1-2/+10
2014-07-28Add height support on the ship.Reid1-4/+12
2014-07-28Add some ground tiles variation on 001-2-0.Reid1-1/+1
2014-07-28Correct the height on 001-2-2 map.Reid1-9/+9
2014-07-27Add version 2 in indoor map.Reid2-1/+7
2014-07-27Rename Height layer in Heights.Reid1-5/+5
2014-07-27Start to work on the second level of the same house.Reid1-0/+78
2014-07-27Add a new map aside the light armor house.Reid1-0/+85
2014-07-27Cleaned some detail on the light armor shop.Reid1-6/+6
2014-07-27Add the library house,Reid1-7/+7
2014-07-02Update artis indoors maps.Reid1-6/+9
2014-06-30Move a time from artis indoor x2 to x3.Reid1-6/+6
2014-06-30Complete 001-2-0 (light armor) map.Reid1-12/+15
2014-06-19Add some more place holder on 001-2-0 and fill older ones.Reid1-7/+13
2014-06-18Correct artis's indoor map with the latest graphical change on artis-indoor-f...Reid2-23/+29
2014-06-18Move artis-indoor-fringe into a different tileset (ship-indoor-fringe).Reid5-10/+10
2014-06-17Resize 001-2-0 to let 25 free tiles on each side.Reid1-14/+17
2014-06-12Update 001-2-0.Reid1-8/+11
2014-06-11Update Artis map.Reid1-2/+2
2014-06-11Update the collision layer on 001-1.Reid1-2/+2
2014-06-11Place border tiles of 001-2-0 in the over layer.Reid1-4/+20
2014-06-11Add lightarmor shop map.Reid1-0/+37
2014-06-02Clean the object layer on 001-1 (removed warps).Reid1-79/+1
2014-06-02Add test object layer on Artis.Reid1-0/+79
2014-06-02Correct some tiles on bottom-left blockwall of artis.Reid1-6/+6
2014-05-30Update northern part of Artis.Reid1-6/+6
2014-05-22Rename village-indoor2 tileset into artis-indoor-fringe.Reid5-10/+10
2014-05-22Remove some bad mapping (reported by EJlol).Reid5-10/+10
2014-05-05Correct some few tiles on 001-1.Reid1-2/+2