Age | Commit message (Expand) | Author | Files | Lines |
2012-12-20 | Complete north part of the island. | Reid | 1 | -3/+3 |
2012-12-20 | backup 000-1 map. | Reid | 1 | -4/+4 |
2012-12-20 | Layer name convention in maps, fixed in 3 maps. | Alige | 3 | -3/+3 |
2012-12-20 | Update 000-1 map and clean ground tileset. | Reid | 1 | -6/+6 |
2012-12-20 | Update 000-1 map. | Reid | 1 | -4/+4 |
2012-12-19 | Removed a bad barrel in 000-2-3, it did not have any collision tile. | Alige | 2 | -4/+4 |
2012-12-19 | Made map 000-0-0 bigger to avoid any non-functionning camera movement. | Alige | 1 | -13/+13 |
2012-12-18 | Add semi-definitive tree placement on right part of 000-1 map. | Reid | 1 | -4/+4 |
2012-12-17 | Add WIP tree placement on right part of 000-1 map. | Reid | 1 | -5/+5 |
2012-12-16 | Correct another collision tile in 000-1 map. | Hal9OOO | 1 | -1/+1 |
2012-12-16 | Add collision tiles on 000-1 map. | Hal9OOO | 1 | -1/+1 |
2012-12-16 | Add missing colllision on 000-1 on Sapartan NPC. | Reid | 1 | -2/+2 |
2012-12-16 | Allow a better setcamnpc function result on large screen on 000-0-0 map. | Reid | 1 | -13/+13 |
2012-12-15 | Update ground tileset and 000-1 map. | Reid | 1 | -5/+5 |
2012-12-14 | 000-2-1 : replaced barrel 65,26, repetition with barrel 73,26. | Alige | 1 | -1/+1 |
2012-12-13 | Update 000-1 map. | Reid | 1 | -3/+3 |
2012-12-12 | Fix some collision tiles in 2 maps. | Hal9OOO | 2 | -3/+3 |
2012-12-12 | Add trees in upper part of the island. | Reid | 1 | -2/+2 |
2012-12-12 | Correct a bad error of mapping on 000-1 map. | Reid | 1 | -3/+3 |
2012-12-10 | Update 000-1 map with alige feedbacks. | Reid | 1 | -3/+3 |
2012-12-09 | Add missing collision in map 000-1, minor enhancements. | Hal9OOO | 1 | -4/+4 |
2012-12-09 | Minor fix on maps' names. | Hal9OOO | 5 | -10/+10 |
2012-12-09 | Add trees WIP on east side of the island. | Reid | 1 | -5/+5 |
2012-12-09 | Finish Northern part of the island. | Reid | 1 | -4/+4 |
2012-12-08 | Add Alige's feedbacks. | Reid | 1 | -3/+3 |
2012-12-08 | Add opacity on alpha parameter on warparea.particle.xml . | Reid | 1 | -5/+5 |
2012-12-08 | Add some level design consistency on north part of 000-1. | Reid | 1 | -3/+3 |
2012-12-07 | Add some more rocks and remove some useless tiles on 000-1. | Reid | 1 | -2/+2 |
2012-12-07 | Remove some accessories and fringe tiles for clarity purpose, | Reid | 1 | -4/+4 |
2012-12-06 | Complete north-west part. | Reid | 1 | -6/+6 |
2012-12-06 | Resized correctly the warps to make them fit perfectly with the new particle ... | Alige | 5 | -18/+18 |
2012-12-05 | Adapted the maps to the new names of the musics. | Alige | 7 | -7/+7 |
2012-12-05 | Correct license name on map names. | Reid | 2 | -3/+3 |
2012-12-05 | Complete all Astapolos level field. | Reid | 1 | -6/+22 |
2012-12-05 | Add manana trees and boxes on 000-1 map, aside astapolos spot. | Reid | 1 | -3/+3 |
2012-12-05 | Complete Astapolos place on 000-1 map. | Reid | 1 | -6/+6 |
2012-12-04 | Missing tile in ground layer in 000-0, 36,21. | Alige | 1 | -1/+1 |
2012-12-04 | Renamed the two water.tsx files for clarity purposes. | Alige | 2 | -2/+2 |
2012-12-03 | Fixes after the previous commit about the shadow: | Alige | 1 | -1/+1 |
2012-12-02 | Change opacity of shadow tileset. | Reid | 2 | -2/+2 |
2012-12-02 | Correct a wroong transition on 000-1 map. | Reid | 1 | -4/+4 |
2012-12-02 | Fill missing ground tiles on 000-2-1 map. | Reid | 1 | -3/+3 |
2012-12-02 | Some change on 000-1 map. | Reid | 1 | -1/+1 |
2012-12-02 | Made few floor details be more naturally placed in indoor maps. | Alige | 4 | -6/+6 |
2012-12-01 | Allow player using mouse-click movement to move to Peter door. | Hal9OOO | 1 | -2/+2 |
2012-12-01 | Make warps in 000-2-1 map reliable to use. (Quality Assurance). | Hal9OOO | 1 | -8/+8 |
2012-12-01 | Make warps in 000-2-0 map easy to use. (Quality Assurance) | Hal9OOO | 1 | -7/+7 |
2012-11-30 | Language fix in quests.xml. | Alige | 1 | -1/+1 |
2012-11-29 | Adapt map and collisions to new Sapartan position. | Hal9OOO | 1 | -2/+2 |
2012-11-27 | Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ... | Reid | 2 | -7/+7 |