Age | Commit message (Expand) | Author | Files | Lines |
2015-09-24 | Add missing windows on Artis, #19 and #25. | Reid | 3 | -27/+27 |
2015-09-24 | Add missing collisions on Artis. | Reid | 1 | -2/+2 |
2015-09-22 | Advance #32's shape. | Reid | 1 | -6/+6 |
2015-09-21 | Add dock decorations on Artis | Reid | 1 | -6/+6 |
2015-09-21 | Improve the dock part of Artis. | Reid | 1 | -6/+6 |
2015-09-20 | Offset some harbour tiles on the dock. | Reid | 1 | -5/+5 |
2015-09-18 | Add left corridor map, #32. | Reid | 1 | -0/+87 |
2015-09-18 | Add some other black over tiles next to the warp on #2. | Reid | 1 | -1/+1 |
2015-09-14 | Add door over on Artis. | Reid | 1 | -2/+2 |
2015-09-08 | Complete #31. | Reid | 1 | -14/+15 |
2015-09-08 | Add ground tiles instead of wood tiles on the right warp of #28. | Reid | 1 | -1/+1 |
2015-09-08 | Add map #31. | Reid | 1 | -0/+93 |
2015-09-07 | Add alternative woods and add them on Artis. | Reid | 1 | -2/+2 |
2015-09-07 | Add missing height and removed some collisions on #28 following the map resize. | Reid | 1 | -16/+16 |
2015-09-07 | Decore Artis's Dojo. | Reid | 1 | -29/+29 |
2015-09-07 | Move some oversized tiles to another layer on #29. | Reid | 1 | -3/+3 |
2015-09-07 | Fix some more particle effects on #29. | Reid | 1 | -2/+2 |
2015-09-07 | Hide some particle effect with some over tiles on #29. | Reid | 1 | -2/+2 |
2015-09-07 | Add a missing warp object. | Reid | 1 | -2/+9 |
2015-09-07 | Fill some empty ground tiles on #28. | Reid | 1 | -1/+1 |
2015-09-07 | Fix a bad overlapping with the door NPC. | Reid | 1 | -2/+2 |
2015-09-07 | Add more decoration for the redplush's INN. | Reid | 1 | -3/+3 |
2015-09-07 | fix some warps in Artis maps | Joseph Botosh | 3 | -7/+7 |
2015-09-07 | Add some more over tile to fix the particle effect on the right part of #28 a... | Reid | 1 | -14/+6 |
2015-09-07 | Add some decoration for the RedPlush's INN. | Reid | 1 | -5/+5 |
2015-09-07 | add warps to Artis map 001-1 | Joseph Botosh | 1 | -25/+133 |
2015-09-07 | Fix some overlapping tiles on #7 and #8. | Reid | 2 | -6/+6 |
2015-09-06 | Change the collision layer due to the resize on #28. | Reid | 1 | -3/+3 |
2015-09-06 | Change the restaurant part of the INN and add actorsfix property on #28. | Reid | 1 | -7/+8 |
2015-09-06 | Complete #30. | Reid | 1 | -13/+23 |
2015-09-06 | Fix some mapping issue and add some variation tiles on #29. | Reid | 1 | -20/+14 |
2015-09-06 | Change some wall over from 2 to 1 on #29. | Reid | 1 | -2/+2 |
2015-09-06 | Complete #29 and move beds to a new ground layer. | Reid | 1 | -2/+7 |
2015-09-05 | Add some missing window on the warehouse map. | Reid | 1 | -3/+3 |
2015-09-05 | Fix warp particle size on #29. | Reid | 1 | -1/+1 |
2015-09-05 | Add warp information on #30. | Reid | 1 | -4/+4 |
2015-09-05 | Add indoor #30 as RedPlush's INN third level. | Reid | 1 | -0/+92 |
2015-09-04 | Fix the height layer on #29. | Reid | 1 | -3/+3 |
2015-09-04 | Complete the base of #29, still need some fringe tiles. | Reid | 1 | -17/+16 |
2015-09-04 | Fix the transition to the second level of the INN on #28. | Reid | 1 | -1/+1 |
2015-09-04 | Add draft for the first level of the INN (#29). | Reid | 1 | -0/+100 |
2015-09-04 | Advance the top part of Artis. | Reid | 1 | -3/+3 |
2015-09-04 | Complete #28. | Reid | 1 | -17/+31 |
2015-09-01 | Complete default mapping of #28, added objects, height, collision. | Reid | 1 | -10/+18 |
2015-09-01 | Update the part around the RedPlush's INN. | Reid | 1 | -3/+17 |
2015-08-26 | Merge some trees from the CPT Tree layer. | Reid | 1 | -5/+5 |
2015-08-26 | Add more shadow on Artis and advance the northern part of the city. | Reid | 1 | -10/+10 |
2015-08-26 | Complete the zone between Katja and the alchemy lab of Artis. | Reid | 1 | -4/+4 |
2015-08-19 | Put main shape for #28. | Reid | 1 | -13/+26 |
2015-08-19 | Change some collisions on the fountain of Artis for a better walk path for NPCs. | Reid | 1 | -1/+1 |