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2013-06-02Correct a wrong grass tile.Reid Yaro1-3/+3
2013-05-30Remove a wrong palm tree(missing collision, and wrong place).Reid Yaro1-1/+1
2013-05-09Fixed an issue in the LICENSE file and made all layers be visible when ↵Alige1-2/+2
opening 000-1.
2013-05-06Correct tiles over monsters on 000-1 map. (var)Reid Yaro1-4/+4
2013-03-09Renamed 2 tilesets and fixed few issues in the LICENSE and maps.xml files.Alige2-4/+4
2013-02-10Changed some ground tiles (sand) in 000-1 near 38,41, they did not fit near ↵Alige1-1/+1
one another.
2013-02-01Added a collision tile on Q'Onan's bed, because players shouldn't be able to ↵Alige1-3/+3
walk on a sleeping NPC.
2013-01-27Correct wrong offset of sunlight tileset on 000-2-1 map.Reid Yaro1-5/+5
2013-01-22Remove clouds on 000-1 and cloud graphics.Reid Yaro1-4/+0
2013-01-19Lilypond tile have now a small water animation,Reid Yaro1-6/+4
Make lilypond flower tile with red collision, Move some accessories tiles from ground to accessories tileset, Rename accessories to accessory, Change candle tileset name to Candle, to fit other tilesets, Add new lilypond tiles and animation on 000-1 map.
2013-01-17Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5.Alige4-8/+8
2013-01-17Changed name of tilesets using more than one tiles at a time.Alige6-28/+28
Now, we know how many tiles they use horizontally and vertically. Changed tileset names in maps too. Fixed sunlight's tileset name in maps.
2013-01-17All layers should be visible when opening a map.Alige4-8/+8
2013-01-17Add sunlights on indoor ships.Reid Yaro4-14/+26
2013-01-16Several collision fixes on 000-1.Alige1-3/+3
2013-01-09Change compression from zlib to gzip on 000-2-1 (misconfigured Tiled)Reid Yaro1-10/+10
2013-01-09Remove collision on beds.Reid Yaro1-10/+10
2013-01-09Fixed a small issue in 000-1.Alige1-12/+12
2013-01-07Update 000-1 map.Reid Yaro1-12/+12
2012-12-30Fixed a layering issue in 000-1.Alige1-4/+4
2012-12-29Remove flowers on Plushroom fields spawn place.Reid1-1/+1
2012-12-28Remove old NPC collision on 000-2-1 map.Reid1-2/+2
2012-12-25Correct bad collision and add new time on 000-1 map.Reid1-5/+5
2012-12-25Fix some map glitch on 000-2-1 map.Reid1-4/+4
2012-12-25Fixed a floating candle by placing a barrel under it, in 000-2-2.Alige2-3/+3
2012-12-24Remove on of the barrel that was bloking completely path through the Croco ↵Hal9OOO1-2/+2
Jungle.
2012-12-24Crocotree mob fixed. Now player can target the tree from distance.Hal9OOO1-1/+1
Wall collision re-enabled, mob's mode altered.
2012-12-23Collision fix in 000-1 map.Hal9OOO1-2/+2
2012-12-23Removed dead fish tile 85,108 from 000-1, from under Gugli's feet.Alige1-1/+1
2012-12-22Increase Death spawn time for all mobs.Hal9OOO1-29/+29
2012-12-22Reduce amount of mobs of specific overcrowded zones (tortugas and crocs).Hal9OOO1-3/+3
2012-12-22Fix bug with monster spawn in 000-1 map.Hal9OOO1-17/+9
2012-12-22Added one more spawn area for the plushroom.Alige1-1/+9
2012-12-22000-1 26,54: removed croconut on the ground 2 layer, it was conflicting with ↵Alige1-2/+2
the nearby palmtree.
2012-12-22Add mobs on 000-1 map.Reid1-1/+129
2012-12-22Removed spare half croconut on 000-1, 72,109, it was behind the head of a NPC.Alige1-1/+1
2012-12-22Add cloud on 000-1 map.Reid1-1/+1
2012-12-22Major collision fixes in 000-1, especially in the small lakes.Alige1-3/+3
Other small, consistency fixes.
2012-12-22Change Tortuga spawn number in little left lake.Reid1-2/+2
2012-12-22Add plushroom fields spawn points.Reid1-13/+5
2012-12-22Add plushroom fields spawn points.Reid1-20/+44
2012-12-22Complete 000-1 map.Reid1-3/+3
2012-12-21Add crocotree as fly collision.Reid1-2/+2
2012-12-21Complete root part of 000-1 map.Reid1-4/+4
2012-12-21Update 000-1 map.Reid1-5/+5
2012-12-21Update 000-1 map.Reid1-2/+2
2012-12-20Complete north part of the island.Reid1-3/+3
2012-12-20backup 000-1 map.Reid1-4/+4
2012-12-20Layer name convention in maps, fixed in 3 maps.Alige3-3/+3
2012-12-20Update 000-1 map and clean ground tileset.Reid1-6/+6