Age | Commit message (Expand) | Author | Files | Lines |
2012-06-22 | Correct a cliff tile (bad grid), | Reid | 1 | -6/+6 |
2012-06-20 | Add shadow in missing cliff tile. | Reid | 1 | -4/+4 |
2012-06-20 | Add new trunk tiles on Ship_mast tileset. | Reid | 1 | -2/+2 |
2012-06-19 | Rename Ship2 to Ship_mast tileset. | Reid | 2 | -7/+7 |
2012-06-19 | Add ship warp on 000-1 map, | Reid | 2 | -7/+15 |
2012-06-19 | Done bottom shape of 000-1 map, | Reid | 1 | -12/+12 |
2012-06-19 | Add new delay on calmwater exported tileset. | Reid | 1 | -2/+2 |
2012-06-17 | Remove normal exported Water tileset, | Reid | 2 | -15/+11 |
2012-06-14 | Add new Water tiles, | Reid | 1 | -2/+2 |
2012-06-14 | Concept 000-1 map, | Reid | 1 | -29/+22 |
2012-06-04 | Correct firstgid of 000-0 and 000-1 maps. | Reid | 2 | -8/+8 |
2012-06-04 | Add manaplus tag on ship indoors, | Reid | 4 | -0/+4 |
2012-06-01 | Correct some things related to coconut. | Reid | 1 | -1/+1 |
2012-06-01 | Add new collision to every indoor maps. | Reid | 4 | -9/+9 |
2012-05-31 | Add collision for sittop in collision image and in map 000-2-1 | Andrei Karas | 1 | -4/+5 |
2012-05-30 | Change back exported tiles to graphics.tilesets/ folder, | Reid | 7 | -779/+5 |
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 4 | -8/+8 |
2012-05-30 | Placed exported animated tilesets into the maps/ folder. | Alige | 2 | -0/+358 |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 6 | -12/+20 |
2012-05-25 | Add some missing sounds file, | Reid | 1 | -2/+2 |
2012-05-23 | Correct some problem caused by the merge. | Reid | 7 | -39/+42 |
2012-05-23 | Changed the named of musics on all maps. | Alige | 7 | -9/+9 |
2012-05-22 | Correct a wrong door tile on 000-2-1. | Reid | 1 | -3/+3 |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 2 | -103/+17 |
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 1 | -3/+3 |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ... | Reid | 7 | -2/+7 |
2012-04-30 | Change savepoints particle effects, | Reid | 1 | -1/+1 |
2012-04-24 | Change 000-0's water animation place. | Reid | 1 | -131/+117 |
2012-04-22 | Correct some transition problems on water tileset, | Reid | 1 | -1/+337 |
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 1 | -1/+1 |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 5 | -7/+7 |
2012-04-04 | Add new items for Beta #2. | Reid | 1 | -1/+1 |
2012-04-04 | Remove useless tilesets, | Reid | 2 | -18/+18 |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 3 | -5/+5 |
2012-04-04 | Update Box tileset, | Reid | 1 | -1/+1 |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 5 | -26/+29 |
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -6/+6 |
2012-02-20 | Correct bad compression on 000-0-0 map. | Reid | 1 | -3/+3 |
2012-02-20 | Change compression of ship indoors maps. | Reid | 4 | -42/+42 |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 4 | -44/+44 |
2012-02-16 | Add some new barrel and correct old tiles from Box.png tileset. | Reid | 1 | -20/+20 |
2012-01-30 | Add _x3 on 000-2-2 map. | Reid | 1 | -4/+7 |
2012-01-30 | Add Ship-indoor_x3 (Ok I lie), | Reid | 1 | -8/+44 |
2012-01-30 | Remove the change made to the fringe layer(test). | Reid | 1 | -1/+0 |
2012-01-30 | Put hammocks on _x2 moods, (test). | Reid | 1 | -41/+9 |
2012-01-25 | Correct duplicated warp on 000-2-0 map. | Reid | 1 | -13/+6 |
2012-01-22 | Remove floating paper on ship edge. | Reid | 1 | -1/+1 |
2012-01-16 | Remove over tiles on 000-0 map. | Reid | 1 | -5/+5 |
2012-01-13 | Adapt a room with some new tiles. | Reid | 1 | -5/+5 |
2012-01-11 | Change rat on rattosailor NPC, | Reid | 1 | -1/+1 |