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2017-08-19Merge branch 'Alige/clientdata-cliff-stairs'Reid3-584/+600
2017-08-19Remove the old artis-sewer and rename sewer tilesets into artis-sewer.Reid2-13/+13
2017-08-19Merge branch 'Micksha/clientdata-sewer'Reid3-25/+2397
2017-08-19Add map 001-2-42.Reid16-165/+632
2017-07-25Remove not existing minimaps and background music from maps 008-x-x.Andrei Karas16-32/+0
2017-07-25Fix new lines in 008-x-x maps.s20170725Andrei Karas16-9374/+9374
2017-07-20improve hurnscald mapgumi16-154/+8508
2017-07-10add legacy hurnscaldgumi1-0/+1020
2017-05-08Remove chimney particle from 001-1 map, because here already animation for this.s20170627s20170605s20170529s20170510Andrei Karas1-14/+0
2017-03-05Improved Artis map, additions to some tilesets, animated small fountain.Alige1-507/+508
2017-02-25Keep on adding details to Artis map.Alige1-164/+164
2017-02-25Added animated ship flags with logo.Alige3-6/+15
2017-02-25Added details to artis docks tileset.Alige1-139/+139
2017-02-25Reworked bridge fences and adapted them to buildings, floor, etc...Alige1-121/+127
2017-02-25Created cliff stairs and updated 001-1 map with it.Alige2-87/+87
2017-01-31Fix test map mob spawn sizes.Andrei Karas1-13/+13
2017-01-30Add test map spawns for tmw converter.Andrei Karas1-11/+91
2017-01-28Fix areas near dan in 000-2-1 & 001-2-22.Alige2-6/+6
2017-01-28Fixed collision tiles near Dan's seat in the boat: 000-2-0, 000-2-1.Alige2-4/+4
2016-12-20Add sewer tilesets and main mapMicksha3-25/+2397
2016-12-20Make script_warps warpswushin7-8/+17
2016-12-20Unify Warpswushin6-31/+26
2016-12-07Merge remote-tracking branch 'gumiko/fountain'gumi3-5/+5
2016-12-05Remove some tiles on the Over layer that cutted off some windows near the bar...Reid1-1/+1
2016-12-03Offset warp destination on the warp from 001-2-4 to 001-2-6 (thanks to Saulc).Reid1-1/+1
2016-12-03Change warp destination on the warp from Artis to the INN (thanks to Saulc fo...Reid1-1/+1
2016-12-03Add a missing collision tile on 001-2-31 (map next to the barber) (thanks to ...Reid1-3/+3
2016-12-04Improve grass-pavement transitions around the barber house on Artis.Reid1-17/+17
2016-12-02Fix map 000-2-4wushin1-1/+1
2016-11-25Remove actorfix on the legion's basement.Reid1-1/+0
2016-11-24Standardize Height layerwushin54-861/+2460
2016-11-24Fix warp placementwushin10-169/+162
2016-11-25Fix some wrong map transitions on the Legion building.Reid2-8/+8
2016-11-06Fix some bad warp locations and add some missing save locations.Reid15-28/+38
2016-11-01Add importable object types so custom attrs are added to objectswushin1-0/+25
2016-10-25Fix warps on 001-2-21wushin1-3/+3
2016-10-23Fix some issues with warps and spawns datas.s20161024Reid3-52/+52
2016-10-22Fix with collisions a non-accessible area (dojo).Reid1-38/+38
2016-10-13rename eA_spawn and eA_death into spawn and death.s20161017Reid8-150/+150
2016-10-12Convert generic saves to automationwushin9-9/+114
2016-10-12Converted warps into mapswushin50-218/+774
2016-09-04Add red collision 001-2-38 at (24 47) and (36 47)Monwarez1-1/+1
2016-08-08Added panel for the barber on Artis map.Alige1-2/+2
2016-08-08Add some more cages to test map.Andrei Karas1-37/+37
2016-08-08Resave every maps.Reid52-1250/+1250
2016-08-07Removed 82,27 collision tile on 000-1 map, wasn't needed.Alige1-1/+1
2016-08-05Add 001-2-41 (Edouard's house) and remove the collision on the warp tile from...Reid2-15/+560
2016-08-02Moved some tiles from Over to Fringe layer to finish the work about Plushroom...Alige1-51/+51
2016-07-31Placed lots of tiles from Fringe to Ground3 (new) so that there are no confli...Alige1-96/+260
2016-07-18Fixed some ground floor tiles in the red plush inn.Alige1-15/+15