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evol/clientdata
Micksha-master-patch-07889
beta1
citest
halloween2015
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The Mana World client-side assets
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2015-12-22
Copy changes from #37 to #38.
Reid
1
-19
/
+22
2015-12-22
Add new map style on #37.
Reid
1
-19
/
+19
2015-12-22
Add stairs to the pvp arena map on #33.
Reid
1
-24
/
+24
2015-12-17
Begin work on right (battle) room map 001-2-35
Teru
1
-9
/
+9
2015-11-30
Finish #39.
Reid
1
-23
/
+22
2015-11-30
Update the collision layer and offset some tiles on #39.
Reid
1
-4
/
+4
2015-11-30
Add #39.
Reid
1
-0
/
+93
2015-11-30
Fix second warp location on #38.
Reid
1
-6
/
+6
2015-11-30
Fix second warp location on #37.
Reid
1
-6
/
+6
2015-11-15
Change a chair place on #32.
Reid
1
-2
/
+2
2015-11-15
Add missing collisions on 001-1.
Reid
1
-2
/
+2
2015-11-09
Fix some missing tiles on #19 and #26.
Reid
2
-6
/
+6
2015-11-07
Fix bad collision and height on 000-1's ship.
Reid
1
-2
/
+2
2015-11-05
Add Blub spawn on 000-1.
Reid
1
-48
/
+40
2015-11-05
Fix some collision on #35.
Reid
1
-2
/
+2
2015-11-05
Fix warp particle on 000-2-4.
Reid
1
-2
/
+2
2015-11-05
Add missing over tiles on 000-2-1.
Reid
1
-5
/
+5
2015-11-05
Fill with wall collision non-accessible places on 000-2-4.
Reid
1
-12
/
+10
2015-11-05
Hide some oversized tiles on #13.
Reid
1
-14
/
+14
2015-11-05
Re-allign warp objects on 000-2-0.
Reid
1
-4
/
+4
2015-11-05
Add 000-2-4, Alige's hide.
Reid
1
-0
/
+81
2015-10-24
Fix the bad lapping of oversized tiles with OpenGL on #33.
Reid
1
-2
/
+2
2015-10-24
Remove actorfix on #35.
Reid
1
-4
/
+3
2015-10-23
Remove some useless collisions on #35 and improve height/collision rendering.
Reid
1
-5
/
+5
2015-10-23
Add #36, Left Wing of Aemil's Legion building (Training Room).
Reid
1
-0
/
+82
2015-10-23
Add #35, Right Wing of Aemil's Legion building (Fighting Room).
Reid
1
-0
/
+99
2015-10-23
Add #37, Left Wing 1st floor of Aemil's Legion building.
Reid
1
-0
/
+87
2015-10-23
Add #38, Right Wing 1st floor of Aemil's Legion building.
Reid
1
-0
/
+87
2015-10-23
Remove a collision on the warp place on #32.
Reid
1
-1
/
+1
2015-10-23
Resize maps #32 and #34.
Reid
2
-26
/
+26
2015-10-22
Complete #34.
Reid
1
-5
/
+5
2015-10-21
Add condition water and wall layers to test map.
Andrei Karas
1
-6
/
+21
2015-10-21
Add #34, Waiting Chamber for the Training Room.
Reid
1
-0
/
+96
2015-10-21
Complete #32.
Reid
1
-36
/
+45
2015-10-20
Remove bottom side rooms on #33.
Reid
1
-19
/
+5
2015-10-20
Add some missing collisions on #33.
Reid
1
-1
/
+1
2015-10-20
Complete 001-2-33.
Reid
1
-17
/
+17
2015-10-20
Move one of the newly added tile to another slot.
Reid
1
-5
/
+5
2015-10-16
Add mapmask on #33 and improve its shape.
Reid
1
-12
/
+52
2015-10-12
Update test map.
Andrei Karas
1
-2
/
+2
2015-10-12
Update test map.
Andrei Karas
1
-2
/
+7
2015-10-12
Update #33.
Reid
1
-19
/
+36
2015-10-09
Add #33.
Reid
1
-0
/
+100
2015-10-05
Update Artis's dock area.
Reid
1
-4
/
+4
2015-10-03
Add some more collisions to test map and allow npc4 swim
Andrei Karas
1
-2
/
+2
2015-10-03
Update test map (move collision).
Andrei Karas
1
-2
/
+2
2015-10-03
Update test map.
Andrei Karas
1
-3
/
+3
2015-10-03
Add some collisions in test map.
Andrei Karas
1
-3
/
+6
2015-10-02
Add missing and fix collisions on the hill of Artis.
Reid
1
-11
/
+11
2015-10-02
Fix the transition from the dock to the cliff part of Artis.
Reid
1
-12
/
+12
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