Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-11-27 | Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵ | Reid | 2 | -7/+7 | |
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map. | |||||
2012-11-27 | Minor progression on west coast of the island. | Reid | 1 | -3/+3 | |
2012-11-27 | Add some ground arrangement on 000-1 map. | Reid | 1 | -5/+5 | |
2012-11-27 | Correct some wrong transition on ground tileset, | Reid | 1 | -1/+1 | |
Add some missing tiles on 000-1 map. | |||||
2012-11-25 | Slight improvement of the shadow of the tree_x3. | Alige | 1 | -1/+1 | |
Fringe tile correction in 000-1. | |||||
2012-11-24 | Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0. | Alige | 2 | -7/+7 | |
Made all tile layers be visible in 000-1. | |||||
2012-11-19 | Correct 000-2-1 borders. | Reid | 1 | -15/+15 | |
2012-11-12 | Fix Darlin offset issue. | Reid | 1 | -5/+5 | |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 7 | -9/+9 | |
2012-11-10 | 000-1 map update. Ship's ropes adapted to new Darlin position. | Hal9OOO | 1 | -3/+3 | |
2012-11-10 | Removed a wrong collision tile and a repeated fringe tile on 000-1. | Alige | 1 | -4/+4 | |
2012-11-08 | Complete an other cliff. | Reid | 1 | -5/+5 | |
2012-11-08 | Uniformise diagonal cliff's to be with red collision. | Reid | 1 | -2/+2 | |
2012-11-07 | Add new Lateral Door graphic in 000-2-3 map. | Hal9OOO | 1 | -4/+7 | |
2012-11-07 | Completely fixed shadow layer issue in 000-0-0 map. | Hal9OOO | 1 | -4/+4 | |
2012-11-07 | Shadow layer in 000-2-2 map is now fixed. | Hal9OOO | 1 | -8/+8 | |
2012-11-07 | New Warps tooltip fixed. | Hal9OOO | 1 | -3/+3 | |
2012-11-07 | Small fix on map 000-2-0. | Hal9OOO | 1 | -1/+1 | |
2012-11-06 | Temporary fix for shadow issue on map 000-0-0. | Hal9OOO | 1 | -9/+9 | |
2012-11-06 | Improved Lateral doors project. Map changes. (WIP) | Hal9OOO | 1 | -6/+9 | |
2012-11-04 | Update 000-1 map. | Reid | 1 | -6/+6 | |
2012-11-02 | Fixed few collision issues in 000-1. | Alige | 1 | -2/+2 | |
Added right border on planks where fish sit, in box.png. | |||||
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵ | Alige | 6 | -20/+38 | |
in box.png by black collision tiles. | |||||
2012-11-01 | Put all tilesets in a single folder. | Alige | 5 | -23/+23 | |
2012-11-01 | Rename ship-indoor_x3 to _x4, | Reid | 2 | -2/+2 | |
Add box_x2 tileset. | |||||
2012-11-01 | Replace indoor/box by box tileset, | Reid | 5 | -25/+25 | |
Update every indoor maps. | |||||
2012-11-01 | Remove useless tile. | Reid | 3 | -5/+5 | |
2012-11-01 | Update 000-1 map. | Reid | 1 | -6/+6 | |
2012-11-01 | Correct some tree placement on 000-1 map. | Reid | 1 | -2/+2 | |
2012-11-01 | Removed weird collision tiles in 000-1. | Alige | 1 | -3/+3 | |
2012-10-30 | Update 000-1 map. | Reid | 1 | -5/+5 | |
2012-10-29 | Fix dye bug on shirt male and female XML, | Reid | 1 | -2/+2 | |
Update 000-1 map. | |||||
2012-10-29 | Add some more trees on 000-1 map. | Reid | 1 | -2/+2 | |
2012-10-21 | Add some map change on 000-1. | Reid | 1 | -5/+5 | |
2012-10-21 | Correct some flying pixel on hairstyle #25. | Reid | 1 | -4/+4 | |
2012-10-19 | Make 000-2-0 ship door fake warp act like a normal warp when clicked. | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-10-08 | Correct layer problem on 000-2-1 map. | Reid | 1 | -2/+2 | |
2012-10-08 | Complet new room on 000-2-1 map. | Reid | 1 | -4/+4 | |
2012-10-08 | Add new design on 000-2-1 map. | Reid | 1 | -5/+5 | |
2012-10-06 | Correct mistake on top wall color on ship indoor tileset, | Reid | 1 | -6/+6 | |
Add different sketch for kitchen on 000-2-1. | |||||
2012-10-06 | Add small edit on ground on 000-1 map. | Reid | 1 | -1/+1 | |
2012-10-06 | Chef Gado quest. Map minor fix (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-10-05 | Chef Gado quest. Initial setup, some collisions fixed (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-10-05 | Chef Gado quest. Initial setup, fix (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -4/+4 | |
2012-10-05 | Chef Gado quest. Initial setup (WIP). | Hal9OOO (Francesco Miglietta) | 1 | -6/+6 | |
2012-09-30 | Correct plushroom field mob offsetX, | Reid | 1 | -3/+3 | |
Update 000-1 map. | |||||
2012-09-30 | Remove a flying white collision. | Reid | 1 | -2/+2 | |
2012-09-30 | Expend the tree tiles on the bottom(root) of the tree island, | Reid | 1 | -2/+2 | |
Replaced some existing trees to make a more natural look and a friendlier environment. | |||||
2012-09-30 | Add yellow collision on cutted-tree tile instead of red collision. | Reid | 1 | -2/+2 | |
Player can walk on them, the only problem is with the sitting position, the yellow collision tile will correct this problem. | |||||
2012-09-30 | Correct some tree tiles placement on 000-1 map, | Reid | 1 | -3/+3 | |
Remove Crush's modified tiles from accessories tileset, and replace them with (future animated) mushrooms, Apply this change on 000-1 map. |