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path: root/maps/001-3-0.tmx
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2020-07-30initial commit for adding swamp indoors maps, includes Migglemire and ↵Micksha1-629/+629
Asphodel Moor, and Crypts with tilesets
2020-05-24Add content for the starting point of Thief quest chain:Micksha1-7/+33
Henry, Nunia, Sewer secret path stuff, lockpicks, Artis townhall map (Client-side)
2019-04-27add 3 spotlight variationsMicksha1-0/+7
2019-04-04SpritefixMicksha1-12/+12
2019-03-05update mobs in sewersMicksha1-133/+222
2019-02-28update 001-3-0 for better matching mundane questMicksha1-190/+190
2019-01-19BadwarpMicksha1-3/+3
2018-11-09Map merge requestMicksha1-9/+12
2018-11-06update spotlight, fix a few mapbugsMicksha1-7/+8
2018-11-06Add the torch, add the spotlight overlay, improve WandMicksha1-0/+1
2018-11-06Add a few missing NPCs. Mapfixes, mainly the collision in 008-1-1.Micksha1-52/+51
2018-09-13Fix map bugs detected by fixed testxml tool.Andrei Karas1-59/+60
2018-07-05fix empty tiles on ground layers and add missing tilesets to atlasesgumi1-3/+6
2018-07-05new content for hurnscaldMicksha1-9/+137
new monsters new sfx new items new map mining nodes
2018-04-22update the sewer mobsMicksha1-70/+37
2018-04-12Remove collision tiles from non collision layers.s20180417Andrei Karas1-39/+40
2017-09-03Several other fixes on maps.Alige1-2/+2
2017-09-03Consistency of tileset names in maps.Alige1-9/+9
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2017-08-19Remove the old artis-sewer and rename sewer tilesets into artis-sewer.Reid1-11/+11
2016-12-20Add sewer tilesets and main mapMicksha1-0/+1820