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path: root/maps/001-2-7.tmx
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2016-07-01Changed format of all maps to CSV.Alige1-15/+365
2016-07-01Added a candle on some maps that already had the candle tileset but didn't ↵Alige1-2/+2
use it.
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-5/+5
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-5/+5
Also renamed artis indoor -x4x2.png to -x2x4.png (first number must be horizontal).
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-02-29Add sit spot maps 001-2-7.tmxMonwarez1-14/+14
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-3/+3
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-12/+12
2015-09-07fix some warps in Artis mapsJoseph Botosh1-2/+2
2015-09-07Fix some overlapping tiles on #7 and #8.Reid1-2/+2
2015-05-24Fix oversized tiles on #7.Reid1-7/+7
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-14/+14
2015-02-19Remove some bad tiles from #7.Reid1-1/+1
2015-01-14Indoor maps change #1-#9.Reid1-1/+1
2014-12-30Resize and offset indoor maps.Reid1-11/+11
2014-12-30Correct light on indoor maps.Reid1-3/+3
2014-12-28Update indoor #7.Reid1-2/+2
2014-12-28Add sided doors on #7,8,9.Reid1-2/+2
2014-12-28Complete indoor map #7.Reid1-12/+15
2014-12-04Fix position of warps objects on 001-2-7.Reid1-6/+6
2014-12-03Extend 001-2-7 to fit size of 001-2-8/9.Reid1-7/+10
2014-11-24Fix visible layers and random collision tiles on newer maps.Reid1-2/+2
2014-10-29Add Saweres last fixs.Reid1-4/+4
2014-10-28Correct some collision troubles on the city hall maps.Reid1-5/+5
2014-10-25Complete the city hall entrance.Reid1-6/+6
2014-10-10Add more sit collision.Reid1-2/+2
2014-10-05Fix some objects on 001-2-7.Reid1-3/+17
2014-10-02Fix collisions on city hall map.Reid1-3/+3
2014-09-21Correct collision on city hall first map.Reid1-15/+15
2014-09-21Reshape the city hall map.Reid1-0/+72