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path: root/maps/001-2-6.tmx
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2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-2/+2
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2016-11-24Standardize Height layerwushin1-9/+9
2016-11-06Fix some bad warp locations and add some missing save locations.Reid1-1/+1
2016-10-12Converted warps into mapswushin1-2/+2
Converted mobs into maps
2016-08-08Resave every maps.Reid1-32/+32
2016-07-01Changed format of all maps to CSV.Alige1-18/+474
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-6/+6
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-5/+5
Also renamed artis indoor -x4x2.png to -x2x4.png (first number must be horizontal).
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-14/+14
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-14/+14
height and collision layer for a better view of the map and change the size of some maps.
2015-07-19Add height on collision for dolfina on #6.Reid1-1/+1
2015-05-04Fix some bad collisions on #6.Reid1-3/+3
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-16/+16
2015-01-14Indoor maps change #1-#9.Reid1-1/+1
2014-12-30Resize and offset indoor maps.Reid1-14/+14
2014-12-30Correct light on indoor maps.Reid1-1/+1
2014-12-28Add new vertical tiles on indoor #6.Reid1-14/+17
2014-10-29Add Saweres last fixs.Reid1-16/+16
2014-09-12Various fix on previous maps.Reid1-1/+1
2014-09-12Enable every layers on artis maps.Reid1-3/+3
2014-09-12Complete the second floor of the library.Reid1-8/+9
2014-09-11Add some test collision on the second floor of the library.Reid1-6/+6
2014-09-09Add fake warps on 001-x maps.Reid1-3/+3
2014-09-09Add concept map on 001-2-6.Reid1-7/+7
2014-09-02Update the library seecond floor.Reid1-21/+7
2014-09-02Update 001-2-x proprieties.Reid1-3/+7
2014-08-18Fix some wrong concept tiles on 001-2-6.Reid1-1/+1
2014-08-17Update the warehouse and the second floor with a better shape.Reid1-3/+3
2014-08-17Add the library second floor.Reid1-0/+89