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Micksha-master-patch-07889
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halloween2015
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001-2-5.tmx
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2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-9
/
+9
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, ↵
Reid
1
-2
/
+2
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-10
/
+10
2014-12-30
Resize and offset indoor maps.
Reid
1
-12
/
+12
2014-10-29
Add curtains on 001-2-5.
Reid
1
-12
/
+12
2014-09-09
Add fake warps on 001-x maps.
Reid
1
-2
/
+2
2014-09-04
Add variation tiles and new books on the little room of the library.
Reid
1
-6
/
+6
2014-09-02
Update 001-2-x proprieties.
Reid
1
-2
/
+6
2014-08-25
Remove some collision tile for the door npc.
Reid
1
-2
/
+2
2014-08-24
Add some more ground detail on 001-2-5.
Reid
1
-22
/
+13
2014-08-18
Complete the warehouse map.
Reid
1
-10
/
+5
2014-08-17
Update the warehouse and the second floor with a better shape.
Reid
1
-2
/
+2
2014-08-16
Add new map for the library.
Reid
1
-0
/
+75