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001-2-40.tmx
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2020-05-24
Add content for the starting point of Thief quest chain:
Micksha
1
-38
/
+45
Henry, Nunia, Sewer secret path stuff, lockpicks, Artis townhall map (Client-side)
2017-09-03
Consistency of tileset names in maps.
Alige
1
-4
/
+4
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2016-11-25
Remove actorfix on the legion's basement.
Reid
1
-1
/
+0
2016-11-24
Standardize Height layer
wushin
1
-19
/
+19
2016-11-24
Fix warp placement
wushin
1
-6
/
+6
Fix monster placement
2016-10-12
Converted warps into maps
wushin
1
-1
/
+5
Converted mobs into maps
2016-08-08
Resave every maps.
Reid
1
-32
/
+32
2016-07-09
Add missing names into maps.
Andrei Karas
1
-1
/
+1
2016-07-01
Changed format of all maps to CSV.
Alige
1
-21
/
+511
2016-06-30
Organised the names of the tilesets inside the .tmx files.
Alige
1
-3
/
+3
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-30
Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.
Alige
1
-2
/
+2
2016-06-14
Fixed the names of maps for more coherence with names in serverdata.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-12
/
+12
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, ↵
Reid
1
-6
/
+6
height and collision layer for a better view of the map and change the size of some maps.
2016-02-22
Fix some map issues on the Legion of Aemil.
Reid
1
-2
/
+2
2015-12-25
Add actorsfix on #40 and place some tiles on fringe.
Reid
1
-7
/
+8
2015-12-24
Complete #40.
Reid
1
-30
/
+17
2015-12-24
Add warp particles on #40 to #33.
Reid
1
-4
/
+9
2015-12-24
Add #40.
Reid
1
-0
/
+93