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path: root/maps/001-2-34.tmx
AgeCommit message (Collapse)AuthorFilesLines
2016-11-24Standardize Height layerwushin1-0/+62
2016-11-24Fix warp placementwushin1-1/+1
Fix monster placement
2016-11-25Fix some wrong map transitions on the Legion building.Reid1-6/+6
2016-10-12Converted warps into mapswushin1-17/+17
Converted mobs into maps
2016-07-09Add missing names into maps.Andrei Karas1-1/+1
2016-07-01Changed format of all maps to CSV.Alige1-18/+360
2016-07-01Added a candle on some maps that already had the candle tileset but didn't ↵Alige1-1/+1
use it.
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-7/+7
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-5/+5
Also renamed artis indoor -x4x2.png to -x2x4.png (first number must be horizontal).
2016-06-30Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.Alige1-2/+2
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-15/+15
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-3/+3
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-1/+1
2015-12-23Add stairs on the warp tiles on #34.Reid1-16/+16
2015-10-23Resize maps #32 and #34.Reid1-13/+13
2015-10-22Complete #34.Reid1-5/+5
2015-10-21Add #34, Waiting Chamber for the Training Room.Reid1-0/+96