Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-09-08 | Add ground tiles instead of wood tiles on the right warp of #28. | Reid | 1 | -1/+1 | |
2015-09-07 | Add missing height and removed some collisions on #28 following the map resize. | Reid | 1 | -16/+16 | |
2015-09-07 | Fill some empty ground tiles on #28. | Reid | 1 | -1/+1 | |
2015-09-07 | Add some more over tile to fix the particle effect on the right part of #28 ↵ | Reid | 1 | -14/+6 | |
and offset both particle effects to fit with the height level of this same map. | |||||
2015-09-06 | Change the collision layer due to the resize on #28. | Reid | 1 | -3/+3 | |
2015-09-06 | Change the restaurant part of the INN and add actorsfix property on #28. | Reid | 1 | -7/+8 | |
2015-09-04 | Fix the transition to the second level of the INN on #28. | Reid | 1 | -1/+1 | |
2015-09-04 | Complete #28. | Reid | 1 | -17/+31 | |
2015-09-01 | Complete default mapping of #28, added objects, height, collision. | Reid | 1 | -10/+18 | |
2015-08-19 | Put main shape for #28. | Reid | 1 | -13/+26 | |
2015-08-18 | Advance #28 mapping. | Reid | 1 | -4/+4 | |
2015-05-31 | Add shape for the redplush's INN. | Reid | 1 | -0/+89 | |