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path: root/maps/001-2-26.tmx
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2018-03-25add map anchors for Artisgumi1-1/+2
2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-1/+1
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2016-11-24Standardize Height layerwushin1-9/+9
2016-10-12Converted warps into mapswushin1-1/+7
Converted mobs into maps
2016-08-08Resave every maps.Reid1-23/+23
2016-07-01Changed format of all maps to CSV.Alige1-18/+444
2016-07-01Added a candle on some maps that already had the candle tileset but didn't ↵Alige1-1/+1
use it.
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-5/+5
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-3/+3
Also renamed artis indoor -x4x2.png to -x2x4.png (first number must be horizontal).
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-14/+14
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-5/+5
height and collision layer for a better view of the map and change the size of some maps.
2016-02-16Improve #26's mapping.Reid1-2/+2
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-12/+12
2015-11-09Fix some missing tiles on #19 and #26.Reid1-4/+4
2015-03-26Update artis and lost island.Reid1-1/+1
2015-03-07Correct a wrong height tile on #26.Reid1-4/+4
2015-03-06Add new book shelf on artis indoor fringe.Reid1-2/+2
2015-03-06Complete #26.Reid1-9/+9
2015-03-06Update #26.Reid1-4/+4
2015-03-05Add #26.Reid1-0/+77