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path: root/maps/001-2-23.tmx
AgeCommit message (Collapse)AuthorFilesLines
2018-07-05fix empty tiles on ground layers and add missing tilesets to atlasesgumi1-4/+4
2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-9/+6
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2017-08-19Resave every maps.Reid1-86/+86
2016-12-20Make script_warps warpswushin1-1/+2
2016-11-24Standardize Height layerwushin1-4/+70
2016-10-12Converted warps into mapswushin1-4/+6
Converted mobs into maps
2016-08-08Resave every maps.Reid1-23/+23
2016-07-01Changed format of all maps to CSV.Alige1-18/+384
2016-06-30Fixed some indoor shadows in several maps (in the shadow layer only).Alige1-1/+1
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-12/+12
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-4/+4
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-13/+13
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-13/+16
2015-02-02Update ship indoor maps.Reid1-15/+15
2015-01-30Add Ship maps to artiswushin1-0/+80