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evol/clientdata
Micksha-master-patch-07889
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citest
halloween2015
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The Mana World client-side assets
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maps
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001-2-23.tmx
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2018-07-05
fix empty tiles on ground layers and add missing tilesets to atlases
gumi
1
-4
/
+4
2017-09-03
Renamed ship-sunlight to sunlight, is used in indoor artis maps too.
Alige
1
-1
/
+1
2017-09-03
Consistency of tileset names in maps.
Alige
1
-9
/
+6
2017-09-03
Added Tiled version string on all maps.
Alige
1
-1
/
+1
2017-08-19
Resave every maps.
Reid
1
-86
/
+86
2016-12-20
Make script_warps warps
wushin
1
-1
/
+2
2016-11-24
Standardize Height layer
wushin
1
-4
/
+70
2016-10-12
Converted warps into maps
wushin
1
-4
/
+6
Converted mobs into maps
2016-08-08
Resave every maps.
Reid
1
-23
/
+23
2016-07-01
Changed format of all maps to CSV.
Alige
1
-18
/
+384
2016-06-30
Fixed some indoor shadows in several maps (in the shadow layer only).
Alige
1
-1
/
+1
2016-06-30
Renamed candle to candle-x1x2.
Alige
1
-1
/
+1
2016-06-14
Updated map names, these were too long. Now also more coherent.
Alige
1
-1
/
+1
2016-06-14
All maps must have layers visible (when saving, thus when opening.)
Alige
1
-12
/
+12
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, ↵
Reid
1
-4
/
+4
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-13
/
+13
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-13
/
+16
2015-02-02
Update ship indoor maps.
Reid
1
-15
/
+15
2015-01-30
Add Ship maps to artis
wushin
1
-0
/
+80