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path: root/maps/001-2-22.tmx
AgeCommit message (Expand)AuthorFilesLines
2019-04-13CURRENT_INN was entirely removed from sources - it is not possible to guess.Jesusaves1-5/+5
2017-09-03Several other fixes on maps.Alige1-3/+3
2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-9/+6
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2017-01-28Fix areas near dan in 000-2-1 & 001-2-22.Alige1-4/+4
2017-01-28Fixed collision tiles near Dan's seat in the boat: 000-2-0, 000-2-1.Alige1-2/+2
2016-12-20Make script_warps warpswushin1-1/+2
2016-11-24Standardize Height layerwushin1-2/+66
2016-11-06Fix some bad warp locations and add some missing save locations.Reid1-2/+2
2016-10-13rename eA_spawn and eA_death into spawn and death.s20161017Reid1-2/+2
2016-10-12Convert generic saves to automationwushin1-1/+26
2016-10-12Converted warps into mapswushin1-4/+4
2016-08-08Resave every maps.Reid1-16/+16
2016-07-01Changed format of all maps to CSV.Alige1-15/+305
2016-06-30Removed useless tiles (black, empty ones) from maps & added some missing tile...Alige1-1/+1
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-10/+10
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, he...Reid1-3/+3
2016-01-17Remove some useless collisions tiles on #22.Reid1-1/+1
2015-12-31Advance Artis north mapping.Reid1-1/+1
2015-12-31Remove useless collisions and ground tiles on #22.Reid1-1/+1
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-12/+12
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-11/+14
2015-02-02Add collision for new hammocks on first level ship indoor(s).Reid1-1/+1
2015-02-02Update ship indoor maps.Reid1-15/+15
2015-01-30Add Ship maps to artiswushin1-0/+82