Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -10/+10 |
2016-02-22 | Set a gray background by default on every indoor maps, uncheck the object, he... | Reid | 1 | -3/+3 |
2016-01-17 | Remove some useless collisions tiles on #22. | Reid | 1 | -1/+1 |
2015-12-31 | Advance Artis north mapping. | Reid | 1 | -1/+1 |
2015-12-31 | Remove useless collisions and ground tiles on #22. | Reid | 1 | -1/+1 |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -12/+12 |
2015-03-21 | Resave every maps to correct bad tilesets offset. | Reid | 1 | -11/+14 |
2015-02-02 | Add collision for new hammocks on first level ship indoor(s). | Reid | 1 | -1/+1 |
2015-02-02 | Update ship indoor maps. | Reid | 1 | -15/+15 |
2015-01-30 | Add Ship maps to artis | wushin | 1 | -0/+82 |