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path: root/maps/001-2-21.tmx
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2016-07-1020,23 is supposed to be a yellow collision tile on 001-2-21, because no NPC ↵Alige1-1/+1
there.
2016-07-01Changed format of all maps to CSV.Alige1-15/+275
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-10/+10
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-3/+3
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-12/+12
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-11/+14
2015-02-02Update ship indoor maps.Reid1-14/+14
2015-01-30Add Ship maps to artiswushin1-0/+80