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path: root/maps/001-2-2.tmx
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2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-2/+2
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2016-11-24Standardize Height layerwushin1-16/+16
2016-11-24Fix warp placementwushin1-1/+1
Fix monster placement
2016-10-12Converted warps into mapswushin1-4/+4
Converted mobs into maps
2016-08-08Resave every maps.Reid1-23/+23
2016-07-08Fix moon's house architecture.Reid1-36/+36
2016-07-01Changed format of all maps to CSV.Alige1-18/+402
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-6/+6
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-4/+4
Also renamed artis indoor -x4x2.png to -x2x4.png (first number must be horizontal).
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-02-29Remove collision at (39 29) in 001-2-2.tmxMonwarez1-17/+17
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-3/+3
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-12/+12
2015-09-18Add some other black over tiles next to the warp on #2.Reid1-1/+1
2015-06-26Remove some useless tiles on 001-2-2.Reid1-4/+4
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-18/+18
2015-02-08Add some missing tiles on every maps.Reid1-1/+1
2015-01-14Indoor maps change #1-#9.Reid1-1/+1
2014-12-30Resize and offset indoor maps.Reid1-13/+13
2014-10-29Change the layer and position of the sunlight.Reid1-2/+2
2014-10-29Add Saweres fix on 001-2-3.Reid1-2/+2
2014-10-29Add Saweres fix on 001-2-2.Reid1-17/+17
2014-09-02Update 001-2-x proprieties.Reid1-0/+4
2014-08-17Activate every layers.Reid1-2/+2
2014-08-16Correct some various stuff on new maps.Reid1-2/+2
2014-08-16Update the warp on the tmx to 001-2-3.Reid1-20/+20
2014-07-28Complete the first floor of 001-2-2.Reid1-5/+5
2014-07-28Correct the spawn position of 001-2-2.Reid1-2/+2
2014-07-28Add some wall tiles variation on 001-2-2 and 001-2-0.Reid1-4/+4
2014-07-28Correct the height on 001-2-2 map.Reid1-9/+9
2014-07-27Add version 2 in indoor map.Reid1-0/+3
2014-07-27Rename Height layer in Heights.Reid1-5/+5
2014-07-27Add a new map aside the light armor house.Reid1-0/+85