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path: root/maps/001-2-17.tmx
AgeCommit message (Expand)AuthorFilesLines
2016-11-24Standardize Height layerwushin1-0/+65
2016-10-12Converted warps into mapswushin1-3/+3
2016-08-08Resave every maps.Reid1-4/+4
2016-07-01Changed format of all maps to CSV.Alige1-15/+315
2016-07-01Changed candle tilesets using .png to using the .tsx.Alige1-18/+9
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-6/+6
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-3/+3
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-15/+15
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, he...Reid1-4/+4
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-16/+16
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-15/+15
2015-02-18Add new indoor tiles for the warehouse.Reid1-12/+12
2015-02-08Add a last change on the collision layer of #17.Reid1-1/+1
2015-02-08Fix various things on #16,17.Reid1-12/+12
2015-02-08Add more variation on #17.Reid1-1/+1
2015-02-08Complete #17.Reid1-30/+27
2014-12-13Update map 2-16Saweres1-4/+7
2014-12-13Update map 2-17Saweres1-9/+12
2014-12-03Update 001-2-16 and 2-17Saweres1-11/+15
2014-12-03Add proprieties on Artis indoor maps #10 to #17.Reid1-0/+7
2014-12-02Add maps 001-2-16 and 2-17Saweres1-0/+76