Age | Commit message (Expand) | Author | Files | Lines |
2017-09-03 | Renamed ship-sunlight to sunlight, is used in indoor artis maps too. | Alige | 1 | -1/+1 |
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -2/+2 |
2017-09-03 | Added Tiled version string on all maps. | Alige | 1 | -1/+1 |
2016-11-24 | Standardize Height layer | wushin | 1 | -15/+15 |
2016-11-06 | Fix some bad warp locations and add some missing save locations. | Reid | 1 | -2/+7 |
2016-10-12 | Convert generic saves to automation | wushin | 1 | -1/+1 |
2016-10-12 | Converted warps into maps | wushin | 1 | -3/+3 |
2016-08-08 | Resave every maps. | Reid | 1 | -18/+18 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -18/+384 |
2016-06-30 | Organised the names of the tilesets inside the .tmx files. | Alige | 1 | -5/+5 |
2016-06-30 | Renamed candle to candle-x1x2. | Alige | 1 | -1/+1 |
2016-06-30 | Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4. | Alige | 1 | -4/+4 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -1/+1 |
2016-06-14 | All maps must have layers visible (when saving, thus when opening.) | Alige | 1 | -14/+14 |
2016-02-22 | Set a gray background by default on every indoor maps, uncheck the object, he... | Reid | 1 | -5/+5 |
2015-11-05 | Hide some oversized tiles on #13. | Reid | 1 | -14/+14 |
2015-03-21 | Change the size of #12. | Reid | 1 | -4/+4 |
2015-03-21 | Correct a misplaced tile on #13. | Reid | 1 | -7/+7 |
2015-03-21 | Resave every maps to correct bad tilesets offset. | Reid | 1 | -17/+17 |
2015-02-08 | Add some missing tiles on every maps. | Reid | 1 | -1/+1 |
2014-12-31 | Update indoor #12,13. | Reid | 1 | -4/+4 |
2014-12-30 | Resize and offset indoor maps. | Reid | 1 | -14/+14 |
2014-12-30 | Correct light on indoor maps. | Reid | 1 | -5/+5 |
2014-12-03 | Add missing information about height on #13. | Reid | 1 | -1/+1 |
2014-12-03 | Add proprieties on Artis indoor maps #10 to #17. | Reid | 1 | -0/+7 |
2014-11-07 | Update map 001-2-15 | Saweres | 1 | -3/+3 |
2014-11-05 | Correct tilesets paths on 001-2-13. | Reid | 1 | -12/+12 |
2014-11-05 | Concatenate some tiles to free a new layer on Oscar's second floor. | Reid | 1 | -2/+2 |
2014-11-05 | Clean and complete 001-2-13 (oscar's second's floor) map. | Reid | 1 | -36/+36 |
2014-10-31 | Fix 2-12,2-13.Add map 001-2-14, Oscar's house-basemenT | Saweres | 1 | -2/+2 |
2014-10-31 | Add map 001-2-13, Oscra's house 2nd floor | Saweres | 1 | -0/+76 |