summaryrefslogtreecommitdiff
path: root/maps/001-2-10.tmx
AgeCommit message (Expand)AuthorFilesLines
2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-2/+2
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2016-11-24Standardize Height layerwushin1-21/+21
2016-11-06Fix some bad warp locations and add some missing save locations.Reid1-1/+1
2016-10-12Convert generic saves to automationwushin1-1/+6
2016-10-12Converted warps into mapswushin1-5/+5
2016-08-08Resave every maps.Reid1-16/+16
2016-07-01Changed format of all maps to CSV.Alige1-18/+414
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-7/+7
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-5/+5
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-14/+14
2016-06-03Add some missing heights on 001-2-10's bed.Reid1-3/+3
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, he...Reid1-4/+4
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-17/+17
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-17/+17
2015-03-03Add heights on #10.Reid1-1/+9
2015-02-28Fix a wrong tile on #10.Reid1-1/+1
2015-02-27Complete #10.Reid1-15/+22
2015-02-26Update #10.Reid1-4/+4
2015-02-25Update #10.Reid1-5/+5
2015-02-24Redo #10.Reid1-6/+6
2015-02-19Update #10.Reid1-5/+5
2015-02-18Update #10.Reid1-13/+13
2015-02-18Update Artis.Reid1-39/+28
2014-12-03Add proprieties on Artis indoor maps #10 to #17.Reid1-1/+1
2014-10-31Add map 001-2-1.Reid1-15/+15
2014-10-31Add map 001-2-10.Reid1-0/+92