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path: root/maps/001-2-0.tmx
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2018-03-25add map anchors for Artisgumi1-1/+2
2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-2/+2
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2016-11-24Standardize Height layerwushin1-0/+76
2016-10-12Converted warps into mapswushin1-4/+4
Converted mobs into maps
2016-08-08Resave every maps.Reid1-2/+2
2016-07-01Changed format of all maps to CSV.Alige1-15/+370
2016-06-30Organised the names of the tilesets inside the .tmx files.Alige1-5/+5
2016-06-30Removed useless tiles (black, empty ones) from maps & added some missing ↵Alige1-1/+1
tiles on 1st ground layer.
2016-06-30Renamed artis indoor -x2 to -x1x2, same thing for x3 & x4.Alige1-5/+5
Also renamed artis indoor -x4x2.png to -x2x4.png (first number must be horizontal).
2016-06-30Renamed artis-accessory-x2.png to artis-accessory-x1x2.png.Alige1-1/+1
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-1/+1
2016-06-14All maps must have layers visible (when saving, thus when opening.)Alige1-12/+12
(Doesn't actually change something, but easier to check maps if it's done.)
2016-02-22Set a gray background by default on every indoor maps, uncheck the object, ↵Reid1-2/+2
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-15/+15
2015-08-05Add cloth tiles on #0.Reid1-10/+13
2015-03-21Resave every maps to correct bad tilesets offset.Reid1-2/+2
2015-03-14Update artis and #0.Reid1-14/+14
2015-02-28Correct some bad tiles on #0 and #12.Reid1-2/+2
2015-02-28Correct some wrong tiles on #0 and add new cloths tiles.Reid1-4/+4
2014-10-29Change the layer and position of the sunlight.Reid1-2/+2
2014-10-29Fix some missing things on 001-2-0.Reid1-1/+1
2014-10-29Add Saweres fixes on 001-2-0.Reid1-13/+13
2014-09-12Various fix on previous maps.Reid1-1/+1
2014-09-12Fix some wip tiles on 001-2-0.Reid1-12/+12
2014-09-02Update 001-2-x proprieties.Reid1-1/+5
2014-07-28Add some wall tiles variation on 001-2-2 and 001-2-0.Reid1-1/+1
2014-07-28Add some ground tiles variation on 001-2-0.Reid1-1/+1
2014-07-27Add version 2 in indoor map.Reid1-1/+4
2014-07-27Cleaned some detail on the light armor shop.Reid1-6/+6
2014-07-02Update artis indoors maps.Reid1-6/+9
2014-06-30Move a time from artis indoor x2 to x3.Reid1-6/+6
2014-06-30Complete 001-2-0 (light armor) map.Reid1-12/+15
2014-06-19Add some more place holder on 001-2-0 and fill older ones.Reid1-7/+13
2014-06-18Correct artis's indoor map with the latest graphical change on ↵Reid1-4/+4
artis-indoor-fringe tileset.
2014-06-17Resize 001-2-0 to let 25 free tiles on each side.Reid1-14/+17
2014-06-12Update 001-2-0.Reid1-8/+11
2014-06-11Place border tiles of 001-2-0 in the over layer.Reid1-4/+20
2014-06-11Add lightarmor shop map.Reid1-0/+37