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evol/clientdata
Micksha-master-patch-07889
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halloween2015
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001-2-0.tmx
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2016-02-22
Set a gray background by default on every indoor maps, uncheck the object, ↵
Reid
1
-2
/
+2
height and collision layer for a better view of the map and change the size of some maps.
2015-12-24
Fix various issues on every maps and add a black tile outline over every warps.
Reid
1
-15
/
+15
2015-08-05
Add cloth tiles on #0.
Reid
1
-10
/
+13
2015-03-21
Resave every maps to correct bad tilesets offset.
Reid
1
-2
/
+2
2015-03-14
Update artis and #0.
Reid
1
-14
/
+14
2015-02-28
Correct some bad tiles on #0 and #12.
Reid
1
-2
/
+2
2015-02-28
Correct some wrong tiles on #0 and add new cloths tiles.
Reid
1
-4
/
+4
2014-10-29
Change the layer and position of the sunlight.
Reid
1
-2
/
+2
2014-10-29
Fix some missing things on 001-2-0.
Reid
1
-1
/
+1
2014-10-29
Add Saweres fixes on 001-2-0.
Reid
1
-13
/
+13
2014-09-12
Various fix on previous maps.
Reid
1
-1
/
+1
2014-09-12
Fix some wip tiles on 001-2-0.
Reid
1
-12
/
+12
2014-09-02
Update 001-2-x proprieties.
Reid
1
-1
/
+5
2014-07-28
Add some wall tiles variation on 001-2-2 and 001-2-0.
Reid
1
-1
/
+1
2014-07-28
Add some ground tiles variation on 001-2-0.
Reid
1
-1
/
+1
2014-07-27
Add version 2 in indoor map.
Reid
1
-1
/
+4
2014-07-27
Cleaned some detail on the light armor shop.
Reid
1
-6
/
+6
2014-07-02
Update artis indoors maps.
Reid
1
-6
/
+9
2014-06-30
Move a time from artis indoor x2 to x3.
Reid
1
-6
/
+6
2014-06-30
Complete 001-2-0 (light armor) map.
Reid
1
-12
/
+15
2014-06-19
Add some more place holder on 001-2-0 and fill older ones.
Reid
1
-7
/
+13
2014-06-18
Correct artis's indoor map with the latest graphical change on ↵
Reid
1
-4
/
+4
artis-indoor-fringe tileset.
2014-06-17
Resize 001-2-0 to let 25 free tiles on each side.
Reid
1
-14
/
+17
2014-06-12
Update 001-2-0.
Reid
1
-8
/
+11
2014-06-11
Place border tiles of 001-2-0 in the over layer.
Reid
1
-4
/
+20
2014-06-11
Add lightarmor shop map.
Reid
1
-0
/
+37