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path: root/maps/000-2-4.tmx
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2018-03-25add map anchors for Drasil Islands20180406gumi1-1/+2
2017-09-03Renamed ship-sunlight to sunlight, is used in indoor artis maps too.Alige1-1/+1
2017-09-03Consistency of tileset names in maps.Alige1-3/+3
2017-09-03Added Tiled version string on all maps.Alige1-1/+1
2017-08-19Resave every maps.Reid1-69/+69
2016-12-02Fix map 000-2-4wushin1-1/+1
2016-11-24Standardize Height layerwushin1-1/+67
2016-10-13rename eA_spawn and eA_death into spawn and death.s20161017Reid1-2/+2
2016-10-12Converted warps into mapswushin1-3/+11
Converted mobs into maps
2016-08-08Resave every maps.Reid1-6/+6
2016-07-01Changed format of all maps to CSV.Alige1-18/+384
2016-07-01Removed candle tileset in Alige's Hiding Place, it may reveal him if he lits ↵Alige1-11/+10
one!
2016-06-30Fixed some indoor shadows in several maps (in the shadow layer only).Alige1-1/+1
2016-06-30Renamed candle to candle-x1x2.Alige1-1/+1
2016-06-14Updated map names, these were too long. Now also more coherent.Alige1-1/+1
2016-06-14Fixed the names of maps for more coherence with names in serverdata.Alige1-9/+9
2015-12-24Fix various issues on every maps and add a black tile outline over every warps.Reid1-1/+1
2015-11-05Fix warp particle on 000-2-4.Reid1-2/+2
2015-11-05Fill with wall collision non-accessible places on 000-2-4.Reid1-12/+10
2015-11-05Add 000-2-4, Alige's hide.Reid1-0/+81