Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-08-08 | Resave every maps. | Reid | 1 | -6/+6 | |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -18/+384 | |
2016-07-01 | Removed candle tileset in Alige's Hiding Place, it may reveal him if he lits ↵ | Alige | 1 | -11/+10 | |
one! | |||||
2016-06-30 | Fixed some indoor shadows in several maps (in the shadow layer only). | Alige | 1 | -1/+1 | |
2016-06-30 | Renamed candle to candle-x1x2. | Alige | 1 | -1/+1 | |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 | |
2016-06-14 | Fixed the names of maps for more coherence with names in serverdata. | Alige | 1 | -9/+9 | |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -1/+1 | |
2015-11-05 | Fix warp particle on 000-2-4. | Reid | 1 | -2/+2 | |
2015-11-05 | Fill with wall collision non-accessible places on 000-2-4. | Reid | 1 | -12/+10 | |
2015-11-05 | Add 000-2-4, Alige's hide. | Reid | 1 | -0/+81 | |