Age | Commit message (Expand) | Author | Files | Lines |
2020-04-23 | Resize maps to adhere to minimum 60 tiles width | Jesusaves | 1 | -326/+368 |
2018-03-25 | add map anchors for Drasil Islands20180406 | gumi | 1 | -1/+2 |
2017-09-03 | Renamed ship-sunlight to sunlight, is used in indoor artis maps too. | Alige | 1 | -1/+1 |
2017-09-03 | Consistency of tileset names in maps. | Alige | 1 | -2/+2 |
2017-09-03 | Added Tiled version string on all maps. | Alige | 1 | -1/+1 |
2017-08-19 | Resave every maps. | Reid | 1 | -5/+5 |
2016-11-24 | Standardize Height layer | wushin | 1 | -1/+58 |
2016-10-12 | Converted warps into maps | wushin | 1 | -2/+2 |
2016-08-08 | Resave every maps. | Reid | 1 | -15/+15 |
2016-07-01 | Changed format of all maps to CSV. | Alige | 1 | -15/+275 |
2016-06-14 | Updated map names, these were too long. Now also more coherent. | Alige | 1 | -1/+1 |
2016-06-14 | Updated remaining maps with the new "columns" feature of the latest Tiled v. | Alige | 1 | -8/+8 |
2015-12-24 | Fix various issues on every maps and add a black tile outline over every warps. | Reid | 1 | -10/+10 |
2015-03-14 | Fix bad mapping 000-x maps. | Reid | 1 | -14/+14 |
2014-06-18 | Move artis-indoor-fringe into a different tileset (ship-indoor-fringe). | Reid | 1 | -2/+2 |
2014-05-22 | Rename village-indoor2 tileset into artis-indoor-fringe. | Reid | 1 | -2/+2 |
2014-05-22 | Remove some bad mapping (reported by EJlol). | Reid | 1 | -1/+1 |
2013-01-17 | Fixed a small error in the sunlight tileset's name. From x4x5 to x1x5. | Alige | 1 | -2/+2 |
2013-01-17 | Changed name of tilesets using more than one tiles at a time. | Alige | 1 | -4/+4 |
2013-01-17 | All layers should be visible when opening a map. | Alige | 1 | -2/+2 |
2013-01-17 | Add sunlights on indoor ships. | Reid Yaro | 1 | -4/+7 |
2012-12-19 | Removed a bad barrel in 000-2-3, it did not have any collision tile. | Alige | 1 | -2/+2 |
2012-12-12 | Fix some collision tiles in 2 maps. | Hal9OOO | 1 | -1/+1 |
2012-12-09 | Minor fix on maps' names. | Hal9OOO | 1 | -2/+2 |
2012-12-06 | Resized correctly the warps to make them fit perfectly with the new particle ... | Alige | 1 | -2/+2 |
2012-12-05 | Adapted the maps to the new names of the musics. | Alige | 1 | -1/+1 |
2012-12-02 | Made few floor details be more naturally placed in indoor maps. | Alige | 1 | -1/+1 |
2012-11-11 | Added a missing tile in box_x2.png and fixed the corresponding maps. | Alige | 1 | -1/+1 |
2012-11-07 | Add new Lateral Door graphic in 000-2-3 map. | Hal9OOO | 1 | -4/+7 |
2012-11-02 | Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ... | Alige | 1 | -3/+6 |
2012-11-01 | Put all tilesets in a single folder. | Alige | 1 | -4/+4 |
2012-11-01 | Replace indoor/box by box tileset, | Reid | 1 | -5/+5 |
2012-09-05 | Add names parameter on maps, | Reid | 1 | -0/+1 |
2012-08-20 | Add yellow tiles behind bottom windows on every indoors maps. | Reid | 1 | -1/+1 |
2012-07-10 | Renamed all tilesets in all maps. | Alige | 1 | -5/+5 |
2012-07-09 | Removed capital letters from tileset names. Applied changes in maps. | Alige | 1 | -10/+10 |
2012-06-04 | Add manaplus tag on ship indoors, | Reid | 1 | -0/+1 |
2012-06-01 | Add new collision to every indoor maps. | Reid | 1 | -2/+2 |
2012-05-30 | Reduced the size of warps in maps to avoid particle effect problems. | Alige | 1 | -1/+1 |
2012-05-29 | - Added the spawn object of the Piou in 000-2-1. | Alige | 1 | -4/+4 |
2012-05-23 | Correct some problem caused by the merge. | Reid | 1 | -5/+5 |
2012-05-23 | Changed the named of musics on all maps. | Alige | 1 | -1/+1 |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 1 | -27/+8 |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ... | Reid | 1 | -0/+1 |
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 1 | -1/+1 |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 1 | -1/+1 |
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 1 | -3/+3 |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 1 | -4/+4 |
2012-02-20 | Change compression of ship indoors maps. | Reid | 1 | -10/+10 |
2012-02-17 | Add new barrels and box in ship indoor maps. | Reid | 1 | -15/+15 |